Not recognizing Multi-cores for render

Discuss Moho bugs (or suspected bugs) with other users. To report bugs to Smith Micro, please visit support.smithmicro.com

Moderators: Víctor Paredes, Belgarath, slowtiger

User avatar
bintykins
Posts: 20
Joined: Sun Jun 12, 2016 10:59 am

Re: Not recognizing Multi-cores for render

Post by bintykins »

It's not my decision, but we are not hiring a comp team (or even person) due to the budget! So as much needs to be done in Moho as possible (essentially using Moho for comp)
User avatar
SimplSam
Posts: 1228
Joined: Thu Mar 13, 2014 9:09 am
Location: London, UK
Contact:

Re: Not recognizing Multi-cores for render

Post by SimplSam »

While we don't have visibility of your workflow, most essential compositing tasks should not require bringing someone new onto the team, especially if you can already accomplish the same/similar tasks directly within Moho.

I believe that you and your team will find it a false economy not to invest a little time in learning and applying the basics of comping, as it can save you both time and frustration, and ultimately lead to more efficient & effective workflows; streamlining your processes, and enhancing both your productivity and the overall quality of your productions.

To be clear, at this stage, we are discussing the core fundamentals of NLE (non-linear editing). Applications like DaVinci Resolve, Adobe Premiere, and Final Cut Pro all use timeline-based interfaces with workflows similar to Moho's, so the learning curve should be very manageable given your assumed existing experience with Moho.
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.3 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam


Sam
User avatar
bintykins
Posts: 20
Joined: Sun Jun 12, 2016 10:59 am

Re: Not recognizing Multi-cores for render

Post by bintykins »

I know a lot, and yet I am still within a system where we are trying to use Moho for comp - again not my decisions.
Should Moho decide whether to use cores or not? Or should we? Should Moho decide what dimensions should be used, or should we?

There is absolutely no where to go to ask a question in this community, without clap back!
User avatar
hayasidist
Posts: 3899
Joined: Wed Feb 16, 2011 11:12 am
Location: Kent, England

Re: Not recognizing Multi-cores for render

Post by hayasidist »

Hey Dani, what I did back then was to render out a 100 or so frames at a time. I did use a compositor BUT would it be feasible for you to use the "100 frame chunks" as image sequences into moho as a comp (i.e. stacked "horizontally")?

another thought (depends on your file ofc!) is that you might be able to render out the whole in a set of layer comps and then import those as image sequences into moho (i.e. stacked "vertically")?
User avatar
bintykins
Posts: 20
Joined: Sun Jun 12, 2016 10:59 am

Re: Not recognizing Multi-cores for render

Post by bintykins »

Thanks Hayasidist. The shot we discovered this issue in was less that 100 frames, but something we can try maybe! We're working in cinemascope, so weird dimensions, if this thread is anything to go by! It's the only thing I feel is 'special' about this project over everything else I have worked on. I have set this up as best I can with all my *assumed knowledge* xD
User avatar
slowtiger
Posts: 6294
Joined: Thu Feb 16, 2006 9:53 am
Location: Berlin, Germany
Contact:

Re: Not recognizing Multi-cores for render

Post by slowtiger »

One trick worth to try:
Render in chunks of 100 frames or whatever works. Import these videos into a clean Moho file, arrange in sequence, and render the whole 1600 frames. It should be able to do this without choking.
AS 9.5 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
AS 11 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
Moho 13.5 iMac Quadcore 2,9GHz 16GB OS 10.15
Moho 14.1 Mac Mini M2 Pro OS 13.7.6
User avatar
SimplSam
Posts: 1228
Joined: Thu Mar 13, 2014 9:09 am
Location: London, UK
Contact:

Re: Not recognizing Multi-cores for render

Post by SimplSam »

I, for one, certainly wasn't offering any "clap back!". I know my response did not address the single-core issue directly, but sometimes alternative approaches may provide solutions that achieve the same end goal.
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.3 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam


Sam
Post Reply