I've been experimenting for a while on how to make a 3 joint leg. You know, so knees bend properly. But 3 bones in an IK setup bend really weirdly, the arc solver doesn't help either. I've tried moving the calf bone in an action, which almost works, but then the leg doesn't point to the foot correctly.
Has anyone found a solution to this? The video below is what I'm looking for.
And below is why. Chunky knees like this are so cool!
