Recommended brush packs for skin texture and other cool textures

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Mattyj
Posts: 199
Joined: Fri Jun 25, 2021 9:38 am

Recommended brush packs for skin texture and other cool textures

Post by Mattyj »

Just wondering if anybody had any recommended brush packs for cool textures, skin textures, fur and stuff, just in the market to purchase one and wanting to browse
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DreamCatcherWolf
Posts: 21
Joined: Wed Apr 16, 2025 12:54 pm

Re: Recommended brush packs for skin texture and other cool textures

Post by DreamCatcherWolf »

I was wondering that too. So are there any good brushes for feathers and fur?
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hayasidist
Posts: 3855
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Re: Recommended brush packs for skin texture and other cool textures

Post by hayasidist »

you might like to take a look at this:


It's Moho 14, and uses "out of the box" standard brushes.

That said, making your own custom brushes is not hard. Many "how to" tutorials are based on using image editing software such as Photoshop, Krita, etc to create the image file(s). But you can use moho to create the .png file(s) that you want -- really handy if you want multi-brushes because you could use moho's animation tools to make the variations.

This explains a little more about using brushes / multibrushes


A word of caution on using brushes which are intended to create a sequence of objects (e.g. leaves along a branch): the number of objects will vary with the actual distance between moho vector points - and if you animate the line in a way that changes its length, then the number of objects will change. I've used one approach (there are probably many others) to avoid this - simple to explain but a pain to implement - divide the line into a sequence of on-off segments. The "on" segments are very short (to accommodate only one brush impression) and the "off" segments are much longer and absorb the bulk of the changes in line length.
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DreamCatcherWolf
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Joined: Wed Apr 16, 2025 12:54 pm

Re: Recommended brush packs for skin texture and other cool textures

Post by DreamCatcherWolf »

The werewolf is a great example but probably too advanced so I'll use the spacing tuffs method using long gaps as suggested because so far it's working well
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