I am trying to get dynamic bones to work with the tail on my character, but they do not seem to be working. The only difference with the bones of the tail compared to the other bones is that the last two bones have smart bones to prevent warping at certain angles, however smart bones were working with the dynamic bones earlier.
Previously I had set the dynamic bones up, noticed the warping, and made smart bones for the tail. I then noticed I left dynamic bones on while setting up the smart bones, causing them to act unpredictably, so I went and deleted the smart bone actions and turned off the dynamic bones. After remaking the smart bones, I turned dynamic bones back on, and that's when they stopped working. I made sure I was on frame 0 when doing this. I don't plan to use the tail with the wind setting on, I just turned it on to test the dynamic bones. Later, I want it to only bounce to the character's movement, but it doesn't even do that at the moment.

