@Tryll,
sang820 wrote: ↑Sat Mar 19, 2022 4:27 pm
A-12-13.5 upgrades are free.
Actually, the upgrade from 12.x to 13.5.2 is not free...
...but if you like using Moho 12.5, I think this is a great value. (Upgrading from Moho 13.0 to 13.5 is still free.)
The other points Sang brings are spot on. Moho 13.5.2 is a fantastic upgrade from Moho 12.5. The biggest in improvements in Moho 13.5.2 are...
Vitruvian Bones - think of this as switchable 'sub-rigs'. For example, you can use this to switch a character's from having normal shoulder-elbow-wrist joints to wiggly noodle arms, to stretchy arms, and then to wings, and then...imagine the possibilities!
Perspective Warp and Quad Meshare two new mesh types. Perspective lets you deform an image based on actual perspective rules. Quad Mesh is for more complex warping that is also easier to work with than the Triangle Mesh we have in 12.5. Additionally, we have the
Smart Warp Layer, which is a dynamically editable mesh system. So, three new mesh types altogether!
Better Layered PSD support...and by that I mean WAY smarter support. For best results you still need to follow a few rules but you can now add, delete, and merge layers in your paint program and see them update more predictably inside Moho. If you use bitmap images in Moho, this improvement is significant. (Note: this is not just for Photoshop users, it works great for Krita and Clip Studio Paint users too!)
Wind Dynamics are a way to get bones to bend to wind force. I haven't used it a lot yet but I see a some fun potential in it.
Many UI improvements like
easier Masking. Just right-click on a group and choose Mask Inside or Mask Outside. (One of my favorite improvements!)
A
Select All Shapes button was added to the Select Shape options. This means no more 'scribbling' with the Select Shape tool to change all styles in a layer or to delete all shapes in a layer in one go. Bonus: Hayasidist contributed a handy script to 13.5.2 called
Fill Quad Mesh that works great for creating quad meshes, or for quickly re-building the shapes for a quad mesh after using the Select All Shapes button and delete.
Plus a lot of bug fixes.
After upgrading, I agree with Sang that if you start a new project, you should create it in 13.5.2 to take advantage of the new features. For the most part, if you need to regress to 12.5, the files will be mostly compatible. Of course you'll lose
some of the new capabilities like Vitruvian Bones and Wind, but for the most part it should be fine.
The one issue with 13.5.2 now is that some users reported instability when the Style window is docked with the Layers window, but this but will be fixed soon. In the meantime, undocking the Style window seems to prevent this crash. (FWIW, I've always kept the Style window undocked anyway...this gives you a lot more space for the Layers Window.)
These are the improvements I can think of off the top of my head. Here's the full list of features....
https://cdn.shopify.com/s/files/1/0552/ ... 1621536981
Hope this helps.