Basically what I am trying to accomplish is have a character with two arms, holding a mop. So I put the mop layer above the character's layer so that the mop is facing us (the 4th wall so to speak). However that means the mop handle is on top of the character's arm nearest to us (thus looking like he's holding it with the back of his hand).
The tutorial talks about shape ordering but I assume those multiple shapes were within the same layer, as the hand layer I have when selected, does not give me the raise level option.
Raise level between two entirely seperate vector layers?
Moderators: Víctor Paredes, Belgarath, slowtiger
Can't you put the character's hand(s) on the same layer as the mop? Then, whatever orientation the mop has, it will look like the hands are controlling it.
Kinda like one of those toys where it looks like a monkey is cranking a handle on a wheel, but in reality the hand is being driven by the wheel...
J
Kinda like one of those toys where it looks like a monkey is cranking a handle on a wheel, but in reality the hand is being driven by the wheel...
J
You can't have everything. Where would you put it?
You could put everything on one layer and then change the order of the shapes...
Shape ordering only works within layers. You can't have a shape on one layer above a shape on another layer. This would cause a rift in the time space continuum and destroy the universe so... Lost Marble wisely left that feature out.
... or
You could put the hands and arms on different layers. Put the hand layers above the mop... put the arm layers... well... where ever they need to go to be in the right spot depending on how the body is set up.
-Vern
Shape ordering only works within layers. You can't have a shape on one layer above a shape on another layer. This would cause a rift in the time space continuum and destroy the universe so... Lost Marble wisely left that feature out.
... or
You could put the hands and arms on different layers. Put the hand layers above the mop... put the arm layers... well... where ever they need to go to be in the right spot depending on how the body is set up.
-Vern
What Vern said.
If you're using switch layers for your hand shapes, you can include one or more with the mop included, turn it visible (and the mop invisible) as your character grabs the mop.
There's an old tutorial (Moho 2.0) that's related to this. It predates switch layers, using only layer visibility.
Regards, Myles.
If you're using switch layers for your hand shapes, you can include one or more with the mop included, turn it visible (and the mop invisible) as your character grabs the mop.
There's an old tutorial (Moho 2.0) that's related to this. It predates switch layers, using only layer visibility.
Regards, Myles.
"Quote me as saying I was mis-quoted."
-- Groucho Marx
-- Groucho Marx