bones...
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- Posts: 13
- Joined: Thu Apr 28, 2005 8:19 am
bones...
i drew some images and i'm putting my character together as a series of png's..... each one is a layer. How do i assign a bone to each piece.....
Hi minimacman,
Not so much a matter of assigning a bone to each image, more a matter of creating a skeleton and then assigning an image layer to individual bones in the skeleton - a minor distinction but I find it helps when understanding the concept.
The process of binding an image layer to a bone is explained in Tutorial 4.1 Image Layers
Points to note:
All image layers are children of the bones layer.
You can position the images first then go back and draw the skeleton to match.
By creating overlapping images, you can move parts of the body without showing gaps (think of a paper puppet with pins through the joints or pivot points).
Regards, Myles.
Not so much a matter of assigning a bone to each image, more a matter of creating a skeleton and then assigning an image layer to individual bones in the skeleton - a minor distinction but I find it helps when understanding the concept.
The process of binding an image layer to a bone is explained in Tutorial 4.1 Image Layers
Points to note:
All image layers are children of the bones layer.
You can position the images first then go back and draw the skeleton to match.
By creating overlapping images, you can move parts of the body without showing gaps (think of a paper puppet with pins through the joints or pivot points).
Regards, Myles.
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- Posts: 13
- Joined: Thu Apr 28, 2005 8:19 am
-
- Posts: 13
- Joined: Thu Apr 28, 2005 8:19 am