locking bones still move.

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stoney
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locking bones still move.

Post by stoney »

When I lock a bone attached to other bones, it will still move when I move the other bones. It is constrained, but not completely. I find I have to go back and tweak things a lot, whereas if the bone would just stay put, things would be much simpler.
Is this something that might be improved in the future? Am I doing something wrong?

Thanks.
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Rai López
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Post by Rai López »

I think the two options it'd be nice for the future, yes...
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stevens
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Post by stevens »

Same problem here, working with "cleanl setup"and the locked bones are not performing like they should, the waisted time to tweak to get it approx correct is trumendous...but maybe there is something to do, or to not do, work properly? cause just making a "simple" walk is a serious pain as soon as you want to animate a bit outside the moho flow stuff...
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spoooze!
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Post by spoooze! »

I have no problem with walk cycles in Moho without locking bones but I agree, the locking bones feature doesn't work that great.

James 8)
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Rai López
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Post by Rai López »

Plus, Lock Bones feature should be more adapted to the 2D conditions to works propertly with 2D Skeletons and Shapes, I think...
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Víctor Paredes
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Post by Víctor Paredes »

Ramón López wrote:Lock Bones feature should be more adapted to the 2D conditions to works propertly with 2D Skeletons and Shapes, I think...
what do you mean?
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Rai López
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Post by Rai López »

El Amichi Selgin wrote:what do you mean?
Ah, que ahora nos hablamos en Inglés, no? :? Vale, vale... But HERE you have a little/old discussion about this issue where some things are (more or less) explained ...ADIOSITO! :)
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