Opentoonz v1.1.3 released!
Moderators: Víctor Paredes, Belgarath, slowtiger
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Opentoonz v1.1.3 released!
Version 1.1.3 released today!
For downloads and a list of new features, bug fixes, and workflow improvements, refer to: https://github.com/opentoonz/opentoonz/ ... tag/v1.1.3
Video tutorials explaining the new features:
New effects:
For downloads and a list of new features, bug fixes, and workflow improvements, refer to: https://github.com/opentoonz/opentoonz/ ... tag/v1.1.3
Video tutorials explaining the new features:
New effects:
Re: Opentoonz v1.1.3 released!
I am a bit disappointed.
No Mac fixes or improvements are present with this release.
Plastic Tool is still broken when using vectors.
Double top header display when maximizing the view.
And much, much more!
PC only.
Greg Smith
No Mac fixes or improvements are present with this release.
Plastic Tool is still broken when using vectors.
Double top header display when maximizing the view.
And much, much more!
PC only.
Greg Smith
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Re: Opentoonz v1.1.3 released!
The sad truth is that for both the Windows and the Linux versions many more developers seem to be active and willing to participate. I have seen this happen in other open source projects as well. I am unsure what the underlying reason would be - perhaps open source developers avoid Macs? Thing is, MacOSX is a minefield when it comes down to OpenGL, etc. At least, that's what I have been told and what I have read.
Even the Linux version is getting a lot of love now.
A sparkle of hope, though - they will be searching actively for Mac developers:
https://github.com/opentoonz/opentoonz/issues/1237
Btw, in the next version the MyPaint brush engine will be integrated in OpenToonz!
Test build: https://gumroad.com/l/opentoonz#
Even the Linux version is getting a lot of love now.
A sparkle of hope, though - they will be searching actively for Mac developers:
https://github.com/opentoonz/opentoonz/issues/1237
Btw, in the next version the MyPaint brush engine will be integrated in OpenToonz!
Test build: https://gumroad.com/l/opentoonz#
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Re: Opentoonz v1.1.3 released!
Horizontal timeline option coming soon too:

https://github.com/opentoonz/opentoonz/pull/1019
An Opentoonz 'fan' actually hired developers to create it for him.

https://github.com/opentoonz/opentoonz/pull/1019
An Opentoonz 'fan' actually hired developers to create it for him.
Re: Opentoonz v1.1.3 released!
Barricados made a Papagayo importer for OpenToonz.
http://barricados.com/tutorillas/lip-sync-made-easy
Dale
http://barricados.com/tutorillas/lip-sync-made-easy
Dale
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Re: Opentoonz v1.1.3 released!
Turtletooth (Jeremy Bullock, check out his vids: https://www.youtube.com/watch?v=re-eOvn4miU) just released an experimental version (*Windows only) with a number of interesting new features:
- horizontal timeline! A much requested feature. To switch between Xsheet and horizontal timeline view, click on the word "Xsheet" in the left top of the Xsheet. To switch back to Xsheet view, click on "Timeline". And yes, xsheet and timeline windows can be shown simultaneously (as many as you require).
- note column: add notes to the Xsheet.
- Lip Sync popup for Papagayo import
- soundtrack export
- drawing substitution works on sub-Xsheet levels
Various other improvements and fixes (guided drawing, max gap size fill, vector brush snapping, etc.)
Also nice: this version is self contained, and portable. Copy it to a USB drive, and work off that, if you like. Great for students and classroom environments.
Download it here: https://gum.co/TZmmM
Please consider a small donation - Jeremy has done tons of work (voluntarily) to improve Opentoonz. He teaches animation classes with Opentoonz.
More info: https://github.com/opentoonz/opentoonz/issues/1329
- horizontal timeline! A much requested feature. To switch between Xsheet and horizontal timeline view, click on the word "Xsheet" in the left top of the Xsheet. To switch back to Xsheet view, click on "Timeline". And yes, xsheet and timeline windows can be shown simultaneously (as many as you require).
- note column: add notes to the Xsheet.
- Lip Sync popup for Papagayo import
- soundtrack export
- drawing substitution works on sub-Xsheet levels
Various other improvements and fixes (guided drawing, max gap size fill, vector brush snapping, etc.)
Also nice: this version is self contained, and portable. Copy it to a USB drive, and work off that, if you like. Great for students and classroom environments.
Download it here: https://gum.co/TZmmM
Please consider a small donation - Jeremy has done tons of work (voluntarily) to improve Opentoonz. He teaches animation classes with Opentoonz.
More info: https://github.com/opentoonz/opentoonz/issues/1329
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Re: Opentoonz v1.1.3 released!
For the first time of its existence as open-source tool, OpenToonz got used in production of full-featured anime movie – it was announced that it was used as part of the production of director Hiromichi Yonbayashi ‘s latest work “Mary and Witch Flower” (Studio Ponoc Production) which was released on July 8, 2017.
Official website of the movie: http://www.maryflower.jp/
Read up on it here: https://morevnaproject.org/2017/07/22/7620/
Official website of the movie: http://www.maryflower.jp/
Read up on it here: https://morevnaproject.org/2017/07/22/7620/
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Re: Opentoonz v1.1.3 released!
A new branch of Opentoonz is available which includes both the horizontal timeline AND the MyPaint bitmap painting brush engine! And both 64bit and 32bit builds are provided, which is nice for users stuck in a 32bit Windows.
Get it here: https://morevnaproject.org/2017/07/17/h ... opentoonz/

Get it here: https://morevnaproject.org/2017/07/17/h ... opentoonz/

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Re: Opentoonz v1.1.3 released!
Turtletooth just updated his portable version to include the MyPaint brush engine!!! Really awesome.
Instructions: 1) create a raster level, 2) open the MyPaint Brush tab in the Style Editor, and be amazed. 3) Select the brush tool, and paint away.
https://gum.co/TZmmM
Instructions: 1) create a raster level, 2) open the MyPaint Brush tab in the Style Editor, and be amazed. 3) Select the brush tool, and paint away.
https://gum.co/TZmmM
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Re: Opentoonz v1.1.3 released!
Opentoonz seems to be taking off like Blender now that it's open source. The biggest hurtle I see to getting started with it is the lack of documentation.
MEETUP.COM - start or join a group
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Re: Opentoonz v1.1.3 released!
Updated portable version! GUI refinements, guided inbetweening, and more. Touch screen controls!
Unzip and animate! https://www.youtube.com/watch?v=aeYZg8p6FG8
Unzip and animate! https://www.youtube.com/watch?v=aeYZg8p6FG8
Re: Opentoonz v1.1.3 released!
Some cool new features there!
You can't have everything. Where would you put it?
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Re: Opentoonz v1.1.3 released!
I see they released a Linux version in appimage format. I may have to play around with that one. 

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Re: Opentoonz v1.1.3 released!
Yeah, hopefully a Linux version will bring more programmers to work on it. I don't think there's a consumer market for the Linux version in itself.InfoCentral wrote:I see they released a Linux version in appimage format. I may have to play around with that one.
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Re: Opentoonz v1.1.3 released!
Horizontal timeline is getting more love. The draw order is now corrected (top to bottom approach like in other layer-based applications), and a zoomable timeline is finally here!

