I have a weird problem. I'm working on a Headturn for my character and made a 0-180 degree SmartBone for that. Now, whenever i manipulate the bone and get to the 180 degree angle, it snaps back to 0 instantly. It doesn't seem to do that when i hold down the alt-key but switching the ignore IK chain option on in the bone menu makes it not react at all to anything...
Any ideas what the problem might be?

Thanks!
 
				
