I have a character with the three standard head views, 3/4 left, front ,and 3/4 right. They all have mouth switch layers that, I thought was exactly the same, except that the points are moved to match the view.
However, when I key the same lip sync, by copying keys from one switch layer to the next, sometimes they show up as circles, and sometimes as pills.
Anyone know why this is? It's not a problem, I'm just curious.
Thanks

 
				


