Invisible Stroke giving me weird edge

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JoelMayer
Posts: 394
Joined: Sun Apr 05, 2009 12:29 pm

Invisible Stroke giving me weird edge

Post by JoelMayer »

Hi there!

Well, i would love love LOVE to use Moho 12 more extensively but each year when i try building a character i run into a problem at the drawing stage.

This is a problem i already had way back and never found a solution.

On the Head Layer i made the lines at the bottom of the head invisible so it connects to the body somewhat seamlessly. But as you can see, it still shows a tiny contour line there which looks rather annoying... Did you have this problem before? Any ideas?

Image

Maybe i'm doing something wrong in the layers so if you want to take a look at the project file you can find it here: https://drive.google.com/open?id=0Bwu0b ... W1Va01VcFk

Many thanks for your help!

- Joel
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synthsin75
Posts: 10362
Joined: Mon Jan 14, 2008 2:20 pm
Location: Oklahoma
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Re: Invisible Stroke giving me weird edge

Post by synthsin75 »

Try "expand mask by one pixel".
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KuzKuz
Posts: 643
Joined: Mon Aug 19, 2013 9:12 am
Location: Ukraine

Re: Invisible Stroke giving me weird edge

Post by KuzKuz »

synthsin75 wrote:Try "expand mask by one pixel".
This option give the different results on the different character scales. It's not a solution.
You can fix this bug with reference layer. Make RL with your mask layer, Add new stroke Shape to neck and hide all other shapes and strokes from RL. Choose "Add to mask, but keep invisible" option to RL.
If you have many masks with a Reference Layers, you can kill your model performance and viewport FPS. Be careful.
File here: https://drive.google.com/file/d/0ByiL0b ... sp=sharing
Image
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funksmaname
Posts: 3174
Joined: Tue May 29, 2007 3:31 am
Location: New Zealand

Re: Invisible Stroke giving me weird edge

Post by funksmaname »

how about adding a little patch of the same colour and cover the seam - moving it using smart bones where necessary
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JoelMayer
Posts: 394
Joined: Sun Apr 05, 2009 12:29 pm

Re: Invisible Stroke giving me weird edge

Post by JoelMayer »

I'll try that thanks all for your help!

Seems to me, Smith Micro should really adress this bug since it causes a lot of additional work for something that should be as simple as one mouse click...

Thanks!
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