http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/teddy.htm
In this program you can create full 3d characters from 2d painting (read software tutorial).
after that, we want to add the texture, so:
http://www-ui.is.s.u-tokyo.ac.jp/~takeo ... meleon.htm
allows you to create the texture buy painting DIRECTLY on the character.
after that, when u export, the model will be twisted, and textureless, if u'll try to import it to moho..
'Cuz of it, we'll open Wings3D, import our sweet model, left click on it, then right.
Choose the Invert (i think that's tha name) option.
The model'll b just right.
Then push space, right click on empty place on screen, then "Import Image Plane" (or only "Image Plane"), and import our texture.
Right click on tha plane, Delete.
Left click on our model.
Then change the mode into Polygon mode (make sure the whole model is marked)>"Material">"Image 1"(or anything except "hole").
our model is textured!!!
now export as Obj!
enter moho, import our finished model and.... WAALLLLLLLAAAAA!!!!!!!!
Full 3D and textured model!!!!
Have fun, folks!!!
cyaz all!
13YOA!
