Sorry to be back in such a short time, but i'm having trouble filling Shapes...
What happens is this:
I drew out these Pants on my character, now everytime i try to fill them, it adds a whole lot of new Points to the Drawing... Any Ideas? Thank you so much!!!
The Fill tool works in two ways:
- If the shape is simple enough to read for the software, it will paint it using the exact same points
- But if the shape is hard to read, it will create a new shape, made from independent points, trying to guess what do you want to paint
The first behavior is similar to what you can manually do using the Create shape tool. The second one is more like a bitmap filling behavior.
If you want to get control over the points, I recommend you to use the Create Shape tool. It takes a little more work for painting, but you will be sure you will get exactly what you want.
PD: About unbinding points -which should be asked on another thread- you can select all the points and go to the menu Bone>Flexi-Bind points. That will unbind the points to the bones, making them be moved by bone strenght, as new points do by default.
Thank you for your Answer! I feel kinda stupid opening fifty threads with Noob Questions, believe me, i always Google first for a particular Problem before i ask
I think i didn't made myself clear enough though. What i basically want is to start over with binding Bones fresh without redrawing the whole Skeleton. Isn't there a function where i can just select the whole Bone Layer and unbind it from the Drawing?