I created this tutorial to go over the technique I use for rigging eyes and mouths. It took me a while to come up with this design.

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https://drive.google.com/file/d/0Bwzk-f ... sp=sharing
Moderators: Víctor Paredes, Belgarath, slowtiger
Not just number of points, but the way the curves themselves are connected. Basically, just design one master lip layer and add all the points you think you'll need to make the other lips. Then duplicate the layer and adjust the duplicates so that they match whatever lip shape you want. Then put all of these layers into a switch layer and turn on interpolation.Francis Seven wrote:If I understood correctly, you'd then simply create a different mouth for each phoneme and add them to the switch layer, preserving the number of points to allow for interpolation, correct? In addition to "open" and "closed", I mean.
Francis Seven wrote:Edit: I just would like to add that I'd love to have the file if all possible. I need to figure out how to rig the face so that the chin also moves when the lips open and close. Any chance of this?
Yes I figured it out, I think. The big rectangle I made around the lips wasn't filled. I filled it, and hid the edges and now it looks a lot better. Thanks!dkwroot wrote:You need to use a fill on the lips at the top layer. The fill will cover the contents of the mouth.