I can do another, give me a date and time. I'm so new at this that I didn't hit the record button.
For those who did attend, here is the outline I was working from:
1) Start main file.
2) Show shortcuts for tool, layer and style plattet
3) Show use of pallet layer
4) Make an alpha layer
5) Show 4 different bindings:
bone binding with flexible binging
bone binding with regional binding
bone binding with point binding
bone binding with layer binding
6) Construct walk rig from scratch.
7) Tool mods for FBF
8 ) setup FBF with switch
9) freehand tool
10) add point tool
11) sum up
I have an idea. I do two or three webinars at different times on a week day. One at 9:00 am est one at 1:00 pm est and one at 4:00 pm est. Say next Wednesday?
Give me some Idea if your interested, and what time works for you.
Hey, I also missed the webinar. I am very upset. I wanted to see it.
I am on vacation next week.
Is there any way you can record these lessons and put them on your your YouTube channel.
I am extremely interested in learning from your outline you listed.
Maybe the best thing to do is a series of videos and simple explanations.
I will start with the work flow.
First thing is with my work flow is I start copying into a blank file call 'Main' I do this because it really slows me down to type; head, ear, hand, eye, upper body, etc.
The next part of the work flow is using the keyboard short cuts.
-Under Windows Main-
Close/open secondary windows: Control A
-Under Menu Window-
Tools: Control S
Layers: Control D
Style: Control F
-Under Menu Edit-
Clear Control B
-Under Tool Group: Layer-
Eyedropper Q
-Under Tool Group: Draw-
Draw shape w
I change any old settings to something else when I reset the tools above.
In my video I need to take my own advice.
The major idea here is to have the tools close to the center of the screen to select the one you need with out using the keyboard or moving the mouse over to the edge of the screen.
dueyftw wrote:I will post more in a few days. Next will be the different types of binding.
Any question, just ask. Remember this is my current work flow, you should do what works for you.
Dale
Thanks. Binding would be great.
That's one issue with Anime Studio that I find extremely confusing as it rarely works the way I expect it to do. Something about it which just isn't clear enough and it feels like sometimes it works and sometimes it doesn't depending on the occasion.
Sorry for the rembling on, their is no real good way to explain what is happening but if you download the example and look at how each bone interacts with each other, construction of a walk rig shouldn't be that hard.
Here is the Frame by frame methods. There are two. I managed to get in both in one video. Watch it all for both methods. Also I left out some key points to make the video short. I should make another video, maybe.