I do not understand why AS9 has no option to help the objects to face the camera both on the X and Y axis but only limited to one axis.
I have difficulties to realize my ideas just because of this forgotten, and i think we can do great things with it.
Is there a script that can add this option in the program menu, or otherwise, is there a kind soul able to create it?
Here an exemple of why i need this option in my researchs, it is an experimentation to simulate 3D forms with 2D shapes.

Here i used follow path to attach objects named inersection to the others parts of my robotic arm.
By this way, the intersections can follow the others part of the arm in a 3d depth but will always face to the camera in any directions.
The problem? It is a complicated construction without this forgotten option and when i want to bind some bones to my arm, i have some bugs, some parts of the arm goes everywhere.
The follow path is visibly not made for that kind of use.
Test it, use rotate layer tool on the arm and forearm folders, have fun with it and tell me if you have an idea to put bones on it without bugs.
https://www.dropbox.com/s/tz6iad0368djk ... R%26D.anme#
Best regards.

