Actions and Timeline Difference
Moderators: Víctor Paredes, Belgarath, slowtiger
Actions and Timeline Difference
I ruined my smartbone Actions by adding new bones. It seems strange that the ruined smartbone works in Actions but not in the Timeline. Is the only solution to delete the smartbone?
Cheers, Larry
- Víctor Paredes
- Site Admin
- Posts: 5842
- Joined: Tue Jan 25, 2005 3:18 pm
- Location: Barcelona/Chile
- Contact:
Re: Actions and Timeline Difference
If you change the parent of the smart bone, the angle of that bone goes crazy in the timeline and the actions.
Just go to the smart bone action, erase the rotation keyframe of the smart bone and rotate it again.
Just go to the smart bone action, erase the rotation keyframe of the smart bone and rotate it again.
Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
Re: Actions and Timeline Difference
Thanks Selgin. So the solution is to delete the old SB rotation keyframe and rotate it once again. I was afraid I might have to delete my vector layers.
I guess It's also important that I remember to check parenting first. I have been doing things haphazardly.
I guess It's also important that I remember to check parenting first. I have been doing things haphazardly.
Cheers, Larry