I'd like to take a vector, lets just say a square, and give it an image as a background that fills the shape. Then I'd like to translate the points and animate between them... but have the image morph/stretch inside of the vector to still fill it.
Can this be done?
Is there a way to fit images in a path?
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: Is there a way to fit images in a path?
Just add a bone for each point then translate the bone. Make sure the bones are not parented to each other.




Re: Is there a way to fit images in a path?
That's a cool trick! I'm going to try that out now.
Do you think it would work with a more complex vector? Say a body shape with an image texture (clothes/skin/whatever)
Do you think it would work with a more complex vector? Say a body shape with an image texture (clothes/skin/whatever)