Exactly.Imago wrote:The most incredible matter is: REALLY there is NO OTHER SOFTWARE that can replace QuickTime 64bit?
issues with ASP9
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- Yosemite Sam
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Re: issues with ASP9
Jimmy Mills
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO
- InfoCentral
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- Joined: Fri May 26, 2006 8:35 pm
- Location: Los Angeles, CA
Re: issues with ASP9
The .mov codec is Apples proprietary format and suffers from being developed to whatever Apple wants to do with it. The places a great restriction on using this container for a video format even though it has become popular. What is the fault of Anime Studio is that we have not moved further along and away from both AVI and MOV formats that neither should be used anymore. What we need is MP4, MP2, and DViX for video and AAC for audio formats.
All About Video Codecs and Containers

All About Video Codecs and Containers

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- Yosemite Sam
- Posts: 542
- Joined: Thu May 05, 2011 2:05 am
- Location: Bismarck, ND
Re: issues with ASP9
Good post. I love Anime Studio. It's a great program. And I feel that the new version is a big leap forward in so many ways. But it just sucks when you lose features from previous versions. Sure, you can switch between 32 and 64 bit versions, but I was really looking forward to rendering large QT/Animation videos, super fast with 64 bit version.InfoCentral wrote:The .mov codec is Apples proprietary format and suffers from being developed to whatever Apple wants to do with it. The places a great restriction on using this container for a video format even though it has become popular. What is the fault of Anime Studio is that we have not moved further along and away from both AVI and MOV formats that neither should be used anymore. What we need is MP4, MP2, and DViX for video and AAC for audio formats.
All About Video Codecs and Containers
Jimmy Mills
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO
Some of my Moho Pro work.
My Demo Reel: https://youtu.be/_kSCno4Wd3c?si=gNT7d27R7sM4jjqq
Buddies Ep 4: https://youtu.be/f8Zbzo2mpHA?si=4EyxhBOrgOxkDoSO
Re: issues with ASP9
I think the same too.InfoCentral wrote:The .mov codec is Apples proprietary format and suffers from being developed to whatever Apple wants to do with it. The places a great restriction on using this container for a video format even though it has become popular. What is the fault of Anime Studio is that we have not moved further along and away from both AVI and MOV formats that neither should be used anymore. What we need is MP4, MP2, and DViX for video and AAC for audio formats.
All About Video Codecs and Containers
Sorry for my bad english... Q_Q
Re: issues with ASP9
I've had the same exact issue with importing .mp3 files into AS Pro 9 64 bit/Quicktime. Importing a .mp3 wouldn't work for me on 64bit ASPro9/Quicktime. I'm on a Mac Snow Leopard 10.6.8., reinstalling Quicktime did not work for me as a fix. So I found a work around to get my .mp3 files to be accepted by the program. Someone posted earlier about downsizing the 32 bit mp3 file to 16bits. Well, I tried this method to get my selected .mp3 file to work with ASPro9. Not only did I have to drop the .mp3 to 16bits, I had to save it as a .wav file to get the .mp3(which is now a converted .wav file) to work on 64-bit ASPro9. I used the audio recording software called REAPER to handle the downgrade and the convert to .wav. I inserted the mp3 as a track file, selected render file, rendered file as a 16-bit wav file. imported new .wav into ASPro9 and it worked. I could now play my selected sound file. I haven't tried this method with existing .wav files. I imagine these would only need to be downgraded from 32bit to 16bit.
Whats frustrating about this is that I have to do these conversions in the first place, and that I've got to do this conversion with EVERY .mp3 sound file I want to use inside of my animations on 64bit ASPro9 with no 64bit Quicktime.
I know this is not the fault of Smith Micro or a problem inside of 64bit ASPro9. It is because there is no 64bit support for Quicktime. Quicktime is the program that AS uses to play back audio and video. Therefore, a 64bit ASPro9 + No64BitQuicktime= "The selected audio file is not supported".
So possible fixes... a patch for this? or maybe an update solution where 64bit AS9 will do these conversions automatically on import? or maybe support for 64bit Quicktime will be released already?!
Whats frustrating about this is that I have to do these conversions in the first place, and that I've got to do this conversion with EVERY .mp3 sound file I want to use inside of my animations on 64bit ASPro9 with no 64bit Quicktime.
I know this is not the fault of Smith Micro or a problem inside of 64bit ASPro9. It is because there is no 64bit support for Quicktime. Quicktime is the program that AS uses to play back audio and video. Therefore, a 64bit ASPro9 + No64BitQuicktime= "The selected audio file is not supported".
So possible fixes... a patch for this? or maybe an update solution where 64bit AS9 will do these conversions automatically on import? or maybe support for 64bit Quicktime will be released already?!
- InfoCentral
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- Joined: Fri May 26, 2006 8:35 pm
- Location: Los Angeles, CA
Re: issues with ASP9
Or maybe just upgrade up to MP4 like everyone else is using.
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Re: issues with ASP9
Thanks for posting a solution for this problem InfoCenteral. But not everybody knows how to upgrade an mp3 to mp4. perhaps you could also post on how you've managed to do such things to work with A.S.
When posting a solution, don't assume that everyone will know what you mean. You risk loosing your audience. We are all in this experience to help, teach, and grow and to make Anime Studio the best animation experience possible for everyone.
That being said, I use the audio program REPEAR which does not allow me to upgrade mp3 file to mp4 (if this method is indeed what you mean). Can you please explain how you've accomplished this?
*Converting the existing mp3 to mp4 is still a conversion process. I see no difference in that solution compared to mine. You still have to convert the mp3 file whether its an upgrade or downgrade.
When posting a solution, don't assume that everyone will know what you mean. You risk loosing your audience. We are all in this experience to help, teach, and grow and to make Anime Studio the best animation experience possible for everyone.
That being said, I use the audio program REPEAR which does not allow me to upgrade mp3 file to mp4 (if this method is indeed what you mean). Can you please explain how you've accomplished this?
*Converting the existing mp3 to mp4 is still a conversion process. I see no difference in that solution compared to mine. You still have to convert the mp3 file whether its an upgrade or downgrade.