In anime studio we can create stereo3d/anaglyph in no time with few clicks.
But to make good content need some information from expert users. If any one experimenting this area please provide more detailes
about depth of field, colors,rendering,parellex,eye seperation value..etc
in this youtube video
"Anime Studio 8 Pro Feature_ 3D Rendering Options"
we can see good negative and positive parallex effects. If any one can recreate this file (.anme file) please post /upload the file and vid tutorial.
again
If any one experimenting this area please provide more detailes..it can be helpful
aji
How to create effective stereo in anime studio?
Moderators: Víctor Paredes, Belgarath, slowtiger
Re: How to create effective stereo in anime studio?
I have been experimenting with stereo rendering using red/blue anaglyph. I am at a very early stage but am likely to abandon further experiments when you see the results of my first rendered file. I have followed your posts and replies to Gilles Charbonneau (GCharb) who recommends using After Effects. This is not an option for me and I have to rely on Anime Studio 8 Pro for any future experiments.
A still from the experimental render appears on http://sdrv.ms/OFKBAy
It shows you how awful the results are. The only setting of interest is that I set the eye separation to 0.25 although I have no idea of the significance of this setting. You will note that the further from the centre of the screen the more parallax is generated. Not only that, the parallax is on both the x and y axes - and not the horizontal x axis as you might expect. All the objects are on the same layer on which the settings for x y and z are zero. I have not touched any settings other than eye separation in the Project Settings.
Where do I go from here ? If you, or anyone, has any ideas let me know.
A still from the experimental render appears on http://sdrv.ms/OFKBAy
It shows you how awful the results are. The only setting of interest is that I set the eye separation to 0.25 although I have no idea of the significance of this setting. You will note that the further from the centre of the screen the more parallax is generated. Not only that, the parallax is on both the x and y axes - and not the horizontal x axis as you might expect. All the objects are on the same layer on which the settings for x y and z are zero. I have not touched any settings other than eye separation in the Project Settings.
Where do I go from here ? If you, or anyone, has any ideas let me know.