Duplicating clones
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 4
- Joined: Sat Aug 25, 2012 1:20 pm
Duplicating clones
i stumbled across this as i was working on a project, i made a duplicate of an image that i was controlling with bones and the duplicate did everything that the original did, mimiced every movement. Now i can't remember how i did it. Do i need to complete all the animation and then make the duplicate afterwards? Thanks.
- funksmaname
- Posts: 3174
- Joined: Tue May 29, 2007 11:31 am
- Location: New Zealand
Re: Duplicating clones
if you duplicate a layer that's already animated, the animation is also duplicated. This isn't the case if you duplicate without any keyframes obviously as even after duplication the two copies become independant entities.
There are a couple of scripts around that let you create layer duplicates that will mimic the movement 'live' from a parent layer - for point animation at least, it's called meshinstance.
There are a couple of scripts around that let you create layer duplicates that will mimic the movement 'live' from a parent layer - for point animation at least, it's called meshinstance.