I don't usually post to much here, unless, I have finished a new project, but, I thought some of you may find this interesting.
Up until now on my web series 'Frank 'N' Steve' which I'm sure most of you will be at least aware of, I've been rigging the main characters all the way down to the fingers. Which, in theory is great, but, that means I only had one view of the hand. That brings many problems into the animation process.
So, how I've approached fixing this situation is by having a switch with various hand poses inside attached to the arm, instead, of one vectored hand.
I thought the result was pretty cool so, I uploaded for you guys to see.
http://www.youtube.com/watch?v=ThPnxEPzkCY
So, to round up the simple approach is probably the best.
Cheers Jon.
