limitations on switch / imported images?

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hayasidist
Posts: 3849
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

limitations on switch / imported images?

Post by hayasidist »

Hi.. not sure where to post this...

Windows / ASP7. I have a sequence of about 250 med-res (files are 2Mb) JPG images from a stills camera that I import into a switch layer... but ... only the first "50" or so will render properly - the "51st" and later are either tiny or distorted or ...

have I hit some limit that I don't know about. (I've tried RTFM - but I can't find anything "useful")
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dueyftw
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Post by dueyftw »

Sounds like a memory problem. How much do you have? Lets see 2meg for the pictures, half a meg to AS to run. 1meg for the OS and 2 if its Vista.

If you only have 4Megs you will be hitting a wall.

Cut you work in to smaller pieces.

Dale
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hayasidist
Posts: 3849
Joined: Wed Feb 16, 2011 8:12 pm
Location: Kent, England

Post by hayasidist »

thanks! had already embarked on the "split" route, but will look into memory issues when next at the "office". (I'm on the road now, back at the desk tomorrow (5th) evening UK time).

=======
update:
---------

system has 4Gb RAM

with 50 JPGs each at 2Mb AS takes (according to task manager) 183Mb when it starts up ... but ...
The way that memory usage rises as I click on each image layer is interesting: every layer I click causes memory usage to rise by about 25Mb. I can get the "50" JPG version to eat up 1.3Gb. Project settings are 1080p HD, 24 fps for 18 secs. (the switch works fine BTW - renders ok in about 7 Mins to 120Mb QT file; AS memory usage goes up to 1.5Gb, => total 72%; CPU usage at nearly 100% not suprisingly)
Task manager reports less than 70% memory usage when the "50 layer" AS is at 1.3Gb...


The AS file I had with all 250 JPGs referenced in the switch layer: task manager reports just under 1Gb memory usage. (but only the first "50" or so display properly)



any thoughts anyone????

:?
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