Mr 3d, Im glad its had an impact and only hope its a +ve one3deeguy wrote:Your post influenced me to make a change in the way I work. I have been trying to put together an animation without a clear story in my head. This means I have to re-rig my characters because I haven't thought through everything. I have a general idea and I get stuck on the 'specifics'. I'm working without a blueprint.
I think I can work from a written plan as opposed to rough drawings. I'll see.
Storyboarding intro
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				SvenFoster
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--Sven
What *if* the Hokey cokey *is* what its all about?
						What *if* the Hokey cokey *is* what its all about?
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				SvenFoster
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ha... maybe and also not really..3deeguy wrote:SvenFoster, is there a story going on in your avatar? I just took a good look.
I cobbled the pig and hedgehog together for a "limited" animation series I considered trying to do weekly/semi regularly.. I rigged them up and did some test anim's but put it on the shelf for a bit.
I need an Avatar in a hurry, plopped these two on a background I knocked up, Placed a couple of CENSORED blackout bars, gave the hedgehog a smug/proud look and the Pig a shocked expression... Seemed appropriate and would give the impression of a story
no animals were harmed in the making of that avatar, the only damage done was to animation and art... for that I am truly sorry.
--Sven
What *if* the Hokey cokey *is* what its all about?
						What *if* the Hokey cokey *is* what its all about?
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				SvenFoster
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cheers.... and the large screen is somewhat obscene and took some getting used to but I struggle everytime I get on a normal screen, now by normal I mean 22" lol3deeguy wrote:Very cool. And I see you have a 27" screen. That's a big timesaver.
Oh yeah I've got all the tools, just no clue
--Sven
What *if* the Hokey cokey *is* what its all about?
						What *if* the Hokey cokey *is* what its all about?
Update: I'm still working on my script and making good progress.  I've already learned the basics of animating in AS. I am now learning the basics of telling a story through animation.
I have to think things through. If I ramble it's because things are not clear to me.
I had to rewrite this post many times. I prefer the fewest words. When I ramble people lose interest.
I think storyboarding should be a natural step for animators.
			
			
									
									I have to think things through. If I ramble it's because things are not clear to me.
I had to rewrite this post many times. I prefer the fewest words. When I ramble people lose interest.
I think storyboarding should be a natural step for animators.
Cheers, Larry
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				SvenFoster
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its like you've just described me.3deeguy wrote:Update: I'm still working on my script and making good progress. I've already learned the basics of animating in AS. I am now learning the basics of telling a story through animation.
I have to think things through. If I ramble it's because things are not clear to me.
I had to rewrite this post many times. I prefer the fewest words. When I ramble people lose interest.
I think storyboarding should be a natural step for animators.
--Sven
What *if* the Hokey cokey *is* what its all about?
						What *if* the Hokey cokey *is* what its all about?
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				SvenFoster
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 - Joined: Mon Jun 13, 2011 2:50 am
 - Location: stephen.foster.uk(skype)
 
Thanks oldbean... most informative. Interesting that you seem to compose the music after the animatic is done, so the music has to fit into the timing of the action.. I assumed everyone would use a click track and match the animation timing to the music... or do you do a bit of both.AmigaMan wrote:I've just completed a quick Blog post about how I add music to my animatics if you are interested. I think everyone develops their own way of working and this is just the way I do it.
I recently tried using avid sybius (or whatever its called)... didnt enjoy it much but probably because I'm without midi keyboard at the moment... Most of the time I have to make do with garageband which does the job.. that Music maker application was a dead ringer for my fav phone app NanoStudio... its pretty much all synth based and a joy to use even on a phone..
--Sven
What *if* the Hokey cokey *is* what its all about?
						What *if* the Hokey cokey *is* what its all about?
Yes, both really. Obviously all incidental music is recorded afterwards to fit the animation. On Bob The Builder even when we had a dance routine or similar we would decide on the beat then mark off each one (every 12th frame for example) on the bar sheets then animate to that. The song / music would be composed afterwards to match the beat.
			
			
									
									
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				SvenFoster
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 - Location: stephen.foster.uk(skype)
 
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				SvenFoster
 - Posts: 400
 - Joined: Mon Jun 13, 2011 2:50 am
 - Location: stephen.foster.uk(skype)
 
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				SvenFoster
 - Posts: 400
 - Joined: Mon Jun 13, 2011 2:50 am
 - Location: stephen.foster.uk(skype)