Request: Instance Switch layers
Moderators: Víctor Paredes, Belgarath, slowtiger
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- Posts: 306
- Joined: Thu May 13, 2010 2:01 pm
Hey Shade!
I got the workflow up and running using a work around. For my lipsync I now use actions that Ive named after the phonemes I use and in which I've set the multiple switch layers to the according sublayers. Next Ive created custom buttons that set the actions for me and I created an indicator which says what the current mouthshape in use is. It works like a charm because lipsync has become as easy as pushing a button, which makes it faster than using a single switch layer.
The difficulcy is you'd have to find a way to delete actions and to make changes easy. I've created a 'delete' action for that (see the Blendactions thread) and I'm still working on a 'rebake' script to make editng your animation easy. I'll post some stuff when Im done.
I got the workflow up and running using a work around. For my lipsync I now use actions that Ive named after the phonemes I use and in which I've set the multiple switch layers to the according sublayers. Next Ive created custom buttons that set the actions for me and I created an indicator which says what the current mouthshape in use is. It works like a charm because lipsync has become as easy as pushing a button, which makes it faster than using a single switch layer.
The difficulcy is you'd have to find a way to delete actions and to make changes easy. I've created a 'delete' action for that (see the Blendactions thread) and I'm still working on a 'rebake' script to make editng your animation easy. I'll post some stuff when Im done.