Jelly/Jello effect

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Leevil
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Joined: Mon Aug 29, 2011 4:15 pm
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Jelly/Jello effect

Post by Leevil »

Anyone care to share tips on how to make my character, who happens to be a big bouncing ball thing, move like jelly/o? A fluid constant movement that reacts to it's environment maybe? But more importantly to limb movements. Like an elastic effect might be a more accurate description. I've tried doing it manually but I fear it would be inconsistent in longer, more complex scenes.

Thank you.
jonbo
Posts: 896
Joined: Thu Apr 08, 2010 2:53 am

Post by jonbo »

I think maybe check out bone dynamics and the wavy script. Also check out Selgin's follow path as a pseudo bone tech.

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Leevil
Posts: 16
Joined: Mon Aug 29, 2011 4:15 pm
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Post by Leevil »

Very kind of you sir, I shall check it out forthwith!
Leevil
Posts: 16
Joined: Mon Aug 29, 2011 4:15 pm
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Post by Leevil »

The wavy script seems to work well. Thanks again.
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