This is my first test of doing a full body blend morph- kinda like rotating a camera around a character in a T pose in 3d
Theres a problem clipping the one arm that I'll have to mess with later
and also I didnt do much detail or shading
http://www.youtube.com/watch?v=zC1khmoRY4U
Full body Blend Morph
Moderators: Víctor Paredes, Belgarath, slowtiger
Full body Blend Morph
OMG make it stop!


- funksmaname
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- Víctor Paredes
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Looks nice. Now, the important question, is she rigged? if so, works the rig with the turn? I never have played with fully rigged body turns using blend morph, but theoretically it should work.






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Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
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not rigged- but that's just because I don't use bones in any of my animationsselgin wrote:Looks nice. Now, the important question, is she rigged? if so, works the rig with the turn? I never have played with fully rigged body turns using blend morph, but theoretically it should work.
In making this I can see how rigging would work if you wanted to do that although the way I made this, some bones- even constrained would have some difficulties i think
OMG make it stop!

