How do i make an object appear and disapear?
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How do i make an object appear and disapear?
Sorry, i know this is a very basic concept, i think did it in past versions (version 6 i think) with the paint tool, in first keyframe, i fill it with a color, then in another keyframe, i fill it with with the same color, but this time changing the alfa properties, it generates an animation of gradual transparency, but i didn't find it how to do that in Anime studio 8, and i don't found anyone who posted something so simple like this.
Thanks if anyone tell me how to do this basic concept.
Thanks if anyone tell me how to do this basic concept.
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you can animate a layers opacity % on the general tab of the layer.
alternatively if you cant do the whole level then you can change a shapes alpha. Press 'Q', select the shape, click on the fill color, change alpha... if you dont have a stroke else you'll need to do that to.
alternatively if you cant do the whole level then you can change a shapes alpha. Press 'Q', select the shape, click on the fill color, change alpha... if you dont have a stroke else you'll need to do that to.
--Sven
What *if* the Hokey cokey *is* what its all about?
What *if* the Hokey cokey *is* what its all about?
Gradual visibility
I'm a total newbie here . . .
I used the Trace function on a multi-shape drawing. I want each shape to gradually appear over time until the entire drawing is visible.
Should each shape occupy its own layer?
How do I animate visibility?
I used the Trace function on a multi-shape drawing. I want each shape to gradually appear over time until the entire drawing is visible.
Should each shape occupy its own layer?
How do I animate visibility?
Re: Gradual visibility
First you turn on allow animated layer effects for the layer you want to animate by double clicking it and openning the layer property window.raymond wrote:How do I animate visibility?
Then you set the opacity of the layer at a specific frame, say 0% at frame 1.
Then you go to the next frame and set the new opacity, say 100% at frame 24.
Opacity will only show in final render.
Here is a sample file, asp 6.2
http://www.mediafire.com/?hh8k7zoey2wd75a
Re: Gradual visibility
Thank you, that's the animation i was searching, also this can be applied for an animated blur that also i was searching.GCharb wrote:First you turn on allow animated layer effects for the layer you want to animate by double clicking it and openning the layer property window.raymond wrote:How do I animate visibility?
Then you set the opacity of the layer at a specific frame, say 0% at frame 1.
Then you go to the next frame and set the new opacity, say 100% at frame 24.
Opacity will only show in final render.
Here is a sample file, asp 6.2
http://www.mediafire.com/?hh8k7zoey2wd75a
Sorry, but I must be missing something . . .
When I play the file, the circle goes red from frame one on.
I have a sample with a shape with "fill color" and "selected fill color" at, say frame 20. It results in a shape the same color as the background which slowly becomes visible.
My only problem is I don't know how I did it, so I can't duplicate the results!!
Grrrr (and, not in a good way) . . .
When I play the file, the circle goes red from frame one on.
I have a sample with a shape with "fill color" and "selected fill color" at, say frame 20. It results in a shape the same color as the background which slowly becomes visible.
My only problem is I don't know how I did it, so I can't duplicate the results!!
Grrrr (and, not in a good way) . . .
just post the file, we'll have a look!
You can use http://www.mediafire.com to post it if you dont have a file sharing acount, mediafire is free and pretty good!
You can use http://www.mediafire.com to post it if you dont have a file sharing acount, mediafire is free and pretty good!
Thank you, Gilles . . . here's the link:
http://www.mediafire.com/?8i2cscaqt0670yt
Layer 1 is just a rectangular black background;
bitmap knot is the artwork I traced;
the remaining layers allow a single shape to appear every 10 frames;
I stopped at Traced level 6 because I couldn't get the individual shapes in subsequent levels to fill-in (I got no paint bucket for 'em).
I really appreciate your help in this matter . . . earlier, I took a look at your blog: I really liked it. I almost tried this project with masks, but thought I'd get lost.
http://www.mediafire.com/?8i2cscaqt0670yt
Layer 1 is just a rectangular black background;
bitmap knot is the artwork I traced;
the remaining layers allow a single shape to appear every 10 frames;
I stopped at Traced level 6 because I couldn't get the individual shapes in subsequent levels to fill-in (I got no paint bucket for 'em).
I really appreciate your help in this matter . . . earlier, I took a look at your blog: I really liked it. I almost tried this project with masks, but thought I'd get lost.
Hello, Gilles!!
Would you like to see what I came up with?? Here's the link:
http://www.mediafire.com/?t4m316aa44a9ay6 (I'd appreciate any comments or feedback you care to give.)
I should probably add some titles at the beginning and credits at the end. For all that work, it seems too short . . . I'd like to extend it a bit. I have another coloring pathway in mind, too (if I wanna color one piece in each of the three colors should they still remain on separate layers??).
Anyway, thanks for all your help!! I really appreciate it!!
Would you like to see what I came up with?? Here's the link:
http://www.mediafire.com/?t4m316aa44a9ay6 (I'd appreciate any comments or feedback you care to give.)
I should probably add some titles at the beginning and credits at the end. For all that work, it seems too short . . . I'd like to extend it a bit. I have another coloring pathway in mind, too (if I wanna color one piece in each of the three colors should they still remain on separate layers??).
Anyway, thanks for all your help!! I really appreciate it!!