jonbo wrote:Excellent Gilles. I looked at this script when Cap33 first posted it, but I passed on it as he said it was a WIP. It seems to work very well.
Yes, well, I'm still not finished with it, there are still some small bugs here and there...
it doesn't completely work on frame 0, for starters...
...and I am planning to develop the "hybrid" function of it to a more complete state so it becomes possible to easily switch between FK and IK control on *ALL* bones, even those inside the IK chains. When THAT is done and the remaining bugs are fixed the tool will be completely finished.
I just haven't had the time to get around to do all that work yet... I'm very busy with other stuff at the moment.
BUT - as it is - which Gilles also demonstrates in his excellent tutorial - it's functioning well and is usable even if it technically still is a work in progress.
Thanks for the tut, Gilles! Great job!
(But don't forget to give credits to heyvern too! My scripts are a development built on his original aimbone script! )