im not interested in reading books and making my own anime by drawing and stuff. I want to draw my characters in asp8 and then get a anime finished look on the animation. Ive seen some people that may help me. But i dont wish to leave ASP8 to embark on a journey to make anime from scratch. Lol. I wanna stay in the software. Thanks for all the replys
There's nothing that special about "Anime". Sure, the storylines are a bit more stupid than usual, and the tight budget shows more often. Other than that I deny any special quality of it. It's not even a genre or a style.
slowtiger wrote:There's nothing that special about "Anime". Sure, the storylines are a bit more stupid than usual, and the tight budget shows more often. Other than that I deny any special quality of it. It's not even a genre or a style.
i disagree. Its expressive, over the top, and is unique
slowtiger wrote:There's nothing that special about "Anime". Sure, the storylines are a bit more stupid than usual, and the tight budget shows more often. Other than that I deny any special quality of it. It's not even a genre or a style.
You seem to be judging anime by the shows that are made for children and get badly dubbed and re-edited and shown on Saturday morning TV in the West. I'm more talking more about Seinen anime. Go and watch Cowboy Bebop, Black Lagoon or Ergo Proxy and then show me one Western animated show that's anything like them!
No, I especially meant to include feature length animation, even those praised highly by western critics. If you put that into the context of all animation worldwide only very few examples stick out as really good - and they don't constitute "Anime" as a genre, or style, or even a certain way of storytelling. It's not. It's just a marketing name without any connection to a quality.
Mind you, I didn't say "there's no good film in Anime". There are, some. Some series, some shorts, some features. It's like Hollywood: even in all that swamp of mediocre productions some gems stick out, and not only the hysterically overproduced blockbusters. But when you say "Hollywood", it means everything from Transformers to Chasing Amy, big CGI budget to small actor's film, franchise and sequel to fresh ideas: "Hollywood" ist just a marketing word.
The same is true for "Anime". Pick two dozen images from different shows and films, and then tell me what constitutes an "Anime style". Pick two dozen stories and explain to me why they are so totally different from anything else in the world.
So if any beginning animator steps in here with his (and it's always boys!) "I want to do Anime", I have to ask back: which style exactly? Which genre? Which story? Which part of the production process will be your ideal job? Do you want to do cool effects? Do you want to spend your life in animating hair? Are you able to not only write a good script, but also can stand how it's being ripped by the executive board and mangled by re-writes? Are you an exceptionally good draughtsman, like the other 10.000 or so, who spend 2/3 of their life at the drawing board, and the night under it?
I'm sorry to bust some bubbles here, but despite the marketing Anime Studio is not a software which magically produces stylish polished animation, nor does it create interesting stories or characters automatically.
I do agree with some of what you said, especially that anime is not a genre, and there can be good and bad, high budget and low budget, just like in other industries.
However, whether it's due to cultural differences or not, I think it's pretty obvious that the Japanese view the animation medium differently to the US and Europe. In the West, it's seen almost exclusively as a medium for comedy or for children, whereas the Japanese are perfectly comfortable using animation to make the kind of serious and intelligent adult series that would only be done as live-action in the West. Because it is unique, I believe it requires some different story-telling principles to both comical/children's Western animation and serious Western live-action.
The problem lies in that the term "anime" has been coined in the west to represent animation that are popular from Japan such as DBZ or Bleach and stuff like that.
Here, it actually represents ALL animation in general, whether its locally made or from overseas. So, Disney, Pingu, even Jan Švankmajer is considered "anime" here.
"Anime" as it is here engulfs such a wide range of people. There is animation for kids AND adults, for business men, for housewifes, for young girls, for young boys, etc.
Just like Manga, I see salarymen reading "comics" on the train all the time.
It's different to how it is seen in the west.
Ad I do agree - the name change from MOHO to Anime Studio has pulled in a lot of the crowd that watch "POPULAR animation from Japan" and so to a point have been misguided.
And the companies use release Japanese Animation always seem to distribute the style that is "typically" considered to be "anime".
But there is so much more variety in what I see here on TV or in other forms of entertainment.
And the stories? MUCH MUCH more variety than your western aimation series or film. ranging to the most obsurb to the most serious, human subjects.
Dont tell me the stories are all the same. Thats just based on the stuff they want to release or promote to the west - in otherwords, what the "kids" want.
slowtiger wrote:
The same is true for "Anime". Pick two dozen images from
different shows and films, and then tell me what constitutes
an "Anime style". Pick two dozen stories and explain to me
why they are so totally different from anything else in the
world.
well if we put (dare i say!) pokemon and cowboy bebop together and compared them, there is hyperbole expressions and similar camera angles, cutscenes and more. Pokemon is for kids while cowboy bebop is very mature. The majority of anime shows have those qualitys. Try finding a "anime" that doesnt have the characters eyes going to the size of a dot when there expressing a "silly" expression, or the characters head turning completely red when they are embarrassed. So i think that "anime" is associated with a certain art style with a vast variety of ways to tell the story.
It's been a while since I saw Cowboy Bebop but i don't remember those things in the series or the film. And neither in the Miyazaki or Satoshi Kon films.
Edit: Wait, I'm arguing about anime? On the internet? Time for some air....
Try finding a "anime" that doesnt have the characters eyes going to the size of a dot when there expressing a "silly" expression, or the characters head turning completely red when they are embarrassed.
Hundreds. And what you describe are just two very small elements of filmmaking language (of which animation is a part of). It's like saying "the use of the word "if" constitutes an entire new form of literature".
As for adult themes: don't mix up TV station policies with what's actually produced. In Germany we have Kika and Nick which show children's animation the whole day long, but we also have The Simpsons and Family Guy at prime time on big stations, as well as more obscure short films on arte and 3sat, so adult themes are there as well.
And no, I don't consider japanese "SF" series as "adult" just because characters are killed there.
slowtiger wrote:
As for adult themes: don't mix up TV station policies with what's actually produced. In Germany we have Kika and Nick which show children's animation the whole day long, but we also have The Simpsons and Family Guy at prime time on big stations, as well as more obscure short films on arte and 3sat, so adult themes are there as well..
These shows are still comedies though and I already acknowledged that the West mainly restricts its use of animation to comedy and children's shows in my previous post.
slowtiger wrote:
And no, I don't consider japanese "SF" series as "adult" just because characters are killed there.
I'm going to ignore this last remark as it makes me think you are just trolling.