this is really a question for anyone who animates in AS but does all their compositing in After Effects.
I'm wanting to know if they export their assets as MOV, PNG or SWF?
Export SWF or PNG?
Moderators: Víctor Paredes, Belgarath, slowtiger
Export SWF or PNG?
Last edited by benecosse on Thu May 05, 2016 10:25 am, edited 2 times in total.
I'm to be creating camera moves in and out and dont want to render huge MOVs that's why I thought SWF would be faster and less RAM heavy.
Last edited by benecosse on Thu May 05, 2016 10:26 am, edited 1 time in total.
This is for ASP pro,
What Can be Exported
Most common objects in Anime Studio can be exported to Flash. These include:
• Vector layers
• Fills/Outlines/Colors
• Transparency
• Gradients
• Variable-width lines (try to use these sparingly - see below)
• Bone warping of vector layers
• Image layers (PNG and JPEG only, and only if they are not warped by a bone layer)
• Particle layers (careful - a complex particle effect can easily overwhelm Flash)
• A soundtrack can be exported if it’s in MP3 format, and at either 44100 Hz, 22050 Hz, or 11025 Hz sample rate. If you want your SWF file to contain audio, make sure that your project contains only one audio track, and that the audio track is in MP3 format. In order for Anime Studio to play MP3 format audio files, you must have QuickTime installed
What Can’t be Exported
On the other hand, some things in Anime Studio are just not compatible with Flash, and cannot be exported to a SWF file. The following list covers the most important of these objects and effects.
• Brushes
• Fill and line effects (except gradients)
• Layer effects (shadows, shading, layer blur, motion blur, etc.)
• Image warping or 3D movements in image layers
• Image layers that use progressive JPEG images (Flash can’t handle progressive JPEG images)
• Layer masking
• 3D layers
• Multiple audio tracks, or audio tracks other than MP3 format
udd
What Can be Exported
Most common objects in Anime Studio can be exported to Flash. These include:
• Vector layers
• Fills/Outlines/Colors
• Transparency
• Gradients
• Variable-width lines (try to use these sparingly - see below)
• Bone warping of vector layers
• Image layers (PNG and JPEG only, and only if they are not warped by a bone layer)
• Particle layers (careful - a complex particle effect can easily overwhelm Flash)
• A soundtrack can be exported if it’s in MP3 format, and at either 44100 Hz, 22050 Hz, or 11025 Hz sample rate. If you want your SWF file to contain audio, make sure that your project contains only one audio track, and that the audio track is in MP3 format. In order for Anime Studio to play MP3 format audio files, you must have QuickTime installed
What Can’t be Exported
On the other hand, some things in Anime Studio are just not compatible with Flash, and cannot be exported to a SWF file. The following list covers the most important of these objects and effects.
• Brushes
• Fill and line effects (except gradients)
• Layer effects (shadows, shading, layer blur, motion blur, etc.)
• Image warping or 3D movements in image layers
• Image layers that use progressive JPEG images (Flash can’t handle progressive JPEG images)
• Layer masking
• 3D layers
• Multiple audio tracks, or audio tracks other than MP3 format
udd
OK, I'm going export SWF for most of the asset and then .MOV export if I have any animated elements with masks or texture image applied - I'll just have to make them big enough so I can zoom in close without the resolution being effected.
Last edited by benecosse on Thu May 05, 2016 10:27 am, edited 2 times in total.