Search found 35 matches
- Thu Sep 25, 2008 4:26 pm
- Forum: General Moho Discussion
- Topic: Making games?
- Replies: 4
- Views: 1953
Making games?
Is it possible to make interactive games with AS? This is the one thing I am very reluctant about. I want to make a game with all cartoon characters but it seems to only be an animation maker that can't export to flash which could be used to program...but its animation is much more complicated. Is t...
- Sun Dec 17, 2006 7:36 pm
- Forum: How Do I...?
- Topic: Reversing keyframe orders
- Replies: 2
- Views: 1922
Reversing keyframe orders
I know its possible in NLEs, but not sure about anime studio. Basic example : you have a ball. Keyframe one its on the left. Keframe 2 it arcs up to the middle, keyframe 3 it arcs to the same horizontal as kf 1 but lands on the right. The copy and paste the keyframes and reverse their order so the b...
- Fri Dec 15, 2006 7:47 pm
- Forum: Miscellaneous Chit-Chat
- Topic: How Old Are You All?
- Replies: 123
- Views: 96877
- Fri Dec 15, 2006 7:08 pm
- Forum: How Do I...?
- Topic: copy and paste keyframes between actions
- Replies: 10
- Views: 4156
- Thu Dec 07, 2006 9:38 pm
- Forum: How Do I...?
- Topic: copy and paste keyframes between actions
- Replies: 10
- Views: 4156
i thought of that, but you can`t pose them in frame 0, when you use manipulate bones in frame 0 it resets to default any time to do anything else. The one other thought i had was can i nest actions? Maybe make one action called 'deafult pose' that is one frame long and insert that into every other a...
- Wed Dec 06, 2006 5:41 am
- Forum: How Do I...?
- Topic: copy and paste keyframes between actions
- Replies: 10
- Views: 4156
- Wed Dec 06, 2006 4:28 am
- Forum: How Do I...?
- Topic: copy and paste keyframes between actions
- Replies: 10
- Views: 4156
copy and paste keyframes between actions
I have my character who needs to always come from a default stance at the beginning of every action. So action "idle" he starts in his ready to fight position and breathes. His "punch" action he needs to start in his same exact ready stance then punch. However when I highlight th...
- Mon Nov 13, 2006 5:22 pm
- Forum: How Do I...?
- Topic: Root bone moving versus non-moving
- Replies: 16
- Views: 5984
well as i have made a few more tests I realized that once you add the legs (parented to the hips) the root bone (hips) lock into place instead of moving when the upper body bone moves. It seems to anchor in place, so to make the character bend down you need to lock the feet and then translate in to ...
- Mon Nov 13, 2006 3:57 am
- Forum: General Moho Discussion
- Topic: copy and paste bone structures?
- Replies: 10
- Views: 4300
- Sun Nov 12, 2006 10:38 pm
- Forum: How Do I...?
- Topic: reset the origin to the center
- Replies: 11
- Views: 14128
- Sun Nov 12, 2006 8:48 pm
- Forum: Feature Request Discussions
- Topic: editing in manipulate bones mode 0 frame
- Replies: 2
- Views: 2551
editing in manipulate bones mode 0 frame
Countless times i`ve posed my guy as a demo and want to change just one thing slightly, maybe a switch frame, maybe nudge a vector point over, but anytime you do anything like that, it snaps back to default. I would do it outside of frame 0 but then the changes will get animated, and i just want to ...
- Sun Nov 12, 2006 8:25 pm
- Forum: How Do I...?
- Topic: reset the origin to the center
- Replies: 11
- Views: 14128
- Sun Nov 12, 2006 7:27 am
- Forum: How Do I...?
- Topic: reset the origin to the center
- Replies: 11
- Views: 14128
- Sat Nov 11, 2006 7:45 pm
- Forum: How Do I...?
- Topic: bone keyframes- still confused
- Replies: 10
- Views: 3465
- Sat Nov 11, 2006 5:40 pm
- Forum: How Do I...?
- Topic: reset the origin to the center
- Replies: 11
- Views: 14128
reset the origin to the center
What numbers do i have to type in to make the origin recenter on the visible area? I Moved layers around instead of moving the points on the layers, so i need to reset them all to the same origin.
does the origin effect the layers relation to move with the bones?
does the origin effect the layers relation to move with the bones?