Search found 101 matches
- Wed Dec 31, 2025 6:05 am
- Forum: Scripting
- Topic: MR Tween Machine 3
- Replies: 34
- Views: 41613
Re: MR Tween Machine 3
amazing!
- Mon Nov 17, 2025 4:44 pm
- Forum: General Moho Discussion
- Topic: about 360 smart bones notworking
- Replies: 12
- Views: 33586
Re: about 360 smart bones notworking
Yes, it worked after I removed the keyframes for bone rotation in the lower leg and thigh.Víctor Paredes wrote: ↑Mon Nov 17, 2025 9:58 am Inside of the action, the thighs and calves have rotation keyframes. That breaks the IK.
Go to the action, select the legs and calves' bones and remove the rotation keyframes from them.
- Mon Nov 17, 2025 1:10 am
- Forum: General Moho Discussion
- Topic: about 360 smart bones notworking
- Replies: 12
- Views: 33586
Re: about 360 smart bones notworking
My side-walking technique, implemented using the official documentation, still failed. What could be the reason?
https://www.dropbox.com/scl/fi/08cv5p85 ... c0ddf&dl=0
https://www.dropbox.com/scl/fi/08cv5p85 ... c0ddf&dl=0
- Mon Nov 17, 2025 12:31 am
- Forum: General Moho Discussion
- Topic: about 360 smart bones notworking
- Replies: 12
- Views: 33586
- Sun Nov 16, 2025 8:19 pm
- Forum: General Moho Discussion
- Topic: about 360 smart bones notworking
- Replies: 12
- Views: 33586
Re: about 360 smart bones notworking
Looks like you just rotated the side 360 controller too far, especially for such a short range of frames. I rotated the 360-degree rotating skeleton a quarter of the way, but the movements were still disordered and it wasn't working. https://www.dropbox.com/scl/fi/bvv989992gdckci0hvmfl/bandicam-202...
- Sun Nov 16, 2025 7:18 pm
- Forum: General Moho Discussion
- Topic: about 360 smart bones notworking
- Replies: 12
- Views: 33586
about 360 smart bones notworking
My character walks without any problems when creating 360-degree smart skeleton controllers, but it fails when creating 360-degree smart skeleton controllers from the side. What could be causing this problem? https://www.dropbox.com/scl/fi/a83p0urbrqu4lo7avwoci/bandicam-2025-11-17-11-09-32-186.mp4?r...
- Thu Nov 13, 2025 6:55 pm
- Forum: Scripting
- Topic: MR Pose Tool 3.5 (Update 11.11.2025)
- Replies: 102
- Views: 243344
- Thu Sep 25, 2025 6:02 pm
- Forum: General Moho Discussion
- Topic: Request a new feature curver layer binding system
- Replies: 7
- Views: 41308
Re: Request a new feature curver layer binding system
Yes, this script supports English and is still under development. It supports baked animations for tails, clothing, hair, flags, and other fluttering objects. It would be perfect if the official Moho developers could allow curve binding layers to have parent relationships, just like the bone rigging...
- Thu Sep 25, 2025 9:05 am
- Forum: General Moho Discussion
- Topic: Request a new feature curver layer binding system
- Replies: 7
- Views: 41308
Re: Request a new feature curver layer binding system
Because what I did was the curve binding layer animation, which caused the character's body to shift. Later, the skeleton was aimed for a long time. If the curver layer has a father-child relationship and binding system, I will finish the animation soon. https://www.dropbox.com/scl/fi/s26dr9sblu6ld2...
- Thu Sep 25, 2025 7:58 am
- Forum: General Moho Discussion
- Topic: Request a new feature curver layer binding system
- Replies: 7
- Views: 41308
- Thu Sep 25, 2025 7:42 am
- Forum: General Moho Discussion
- Topic: Request a new feature curver layer binding system
- Replies: 7
- Views: 41308
Request a new feature curver layer binding system
I'm requesting a new curver layer binding system, just like the bone binding system with parenting and target bones. I've developed a curve layer prefab system that allows for very elastic animations, but the lack of parenting makes it very difficult to use. If it were, I could get elastic animation...
- Mon Jul 14, 2025 10:01 pm
- Forum: Scripting
- Topic: MR Animate Points 1.1
- Replies: 27
- Views: 97059
Re: MR Animate Points
tahnks amzing
- Sat Jul 05, 2025 9:49 pm
- Forum: Scripting
- Topic: MR Animate Points 1.1
- Replies: 27
- Views: 97059
- Sat Jul 05, 2025 9:48 pm
- Forum: Scripting
- Topic: MR Animate Points 1.1
- Replies: 27
- Views: 97059
Re: MR Animate Points BETA 38
- Sat Jul 05, 2025 6:34 pm
- Forum: Scripting
- Topic: MR Animate Points 1.1
- Replies: 27
- Views: 97059
Re: MR Animate Points BETA 38
amzing,thanks,shareing