MR Pose Tool 3.4 (Update 20.07.2024)

Moho allows users to write new tools and plugins. Discuss scripting ideas and problems here.

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KuzKuz
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by KuzKuz »

Version 3.1.6 Update

1. Added the Skeleton layers navigation option.



Download link - https://mohoscripts.com/script/mr_pose_tool
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Panha
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by Panha »

Your tool is amazing and easy to use. This last update feel good and faster. ❤️ I use it a lot when animating especially with smart baking.
however, the smart baking is limited to only 4 frames. I think it would be much better if we can have the custom number of frame for smart baking.
And also If there are some ways that we can use it like a "manipulate bone" tool, it would be much better.
This is just my idea. Thank you for your amazing tool. ❤️
Sreng Pagna, animator and author
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KuzKuz
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by KuzKuz »

Hi, thank you! How many frames do you need for Smart-Bake? Will 8 be enough, or do you need the option to enter any number?
Can you provide an example where more than 4 frames are necessary?
I'm not sure I understood about the 'manipulate bone' tool. You can already use the tool like the manipulate bone tool, there is a separate handle for this.
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Panha
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by Panha »

KuzKuz wrote: Sun Jul 14, 2024 3:15 pm Hi, thank you! How many frames do you need for Smart-Bake? Will 8 be enough, or do you need the option to enter any number?
Can you provide an example where more than 4 frames are necessary?
I'm not sure I understood about the 'manipulate bone' tool. You can already use the tool like the manipulate bone tool, there is a separate handle for this.
Thank you.
I think to me, 6 is enough. However, if the number can be entered may be a good choice too. The reason for me that 6 is enough is that I like to use your tool when my characters nodding their heads. In this case I use "smart baking option". However, I most of the time I feel the characters nodding their head to quick. On the other hand, 6 frames, seems to make the keyframes stay organized (This is just the way I animate, I like to put the keyframe in the position of 6 frames where possible.) ❤️
And thank you for "You can already use the tool like the manipulate bone tool, there is a separate handle for this." I tested it again and now I can use it like using manipulation bone. ❤️
Sreng Pagna, animator and author
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KuzKuz
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by KuzKuz »

Added intervals 5 and 6 for Smart Bake in version 3.1.7.
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Panha
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by Panha »

KuzKuz wrote: Sun Jul 14, 2024 6:57 pm Added intervals 5 and 6 for Smart Bake in version 3.1.7.
Thank you very much. ❤️
Sreng Pagna, animator and author
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martin_mrt
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by martin_mrt »

Very cool Tool!
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KuzKuz
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Re: MR Pose Tool 3.1.6 (Update 14.07.2024)

Post by KuzKuz »

Thank you! Version 3.1.8 fixed several bugs.
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KuzKuz
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Re: MR Pose Tool 3.2 (Update 20.07.2024)

Post by KuzKuz »

Update 3.2

1. Relative Keyframing now supports all types of bone transformations.
2. Added option to use percentage values for bone scaling in Relative Keyframing.

Download link - https://mohoscripts.com/script/mr_pose_tool
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KuzKuz
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Re: MR Pose Tool 3.4 (Update 20.07.2024)

Post by KuzKuz »

Update 3.4



1. Added the Floating Handles.
2. Bug fixes

Download link - https://mohoscripts.com/script/mr_pose_tool
mohgirl
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Re: MR Pose Tool 3.4 (Update 20.07.2024)

Post by mohgirl »

thanks,amazing
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