strider2000 wrote: ↑Tue Nov 30, 2021 10:36 pm
For 12.5 I just output Mp4 which shows h.264. All I really care out is that
* the output looks ok
* not much larger than 12.5 mp4 output
* it can display in windows 11 standard movies and tv app
* it can upload to youtube
Those should all be good with 13.5.2.
You can also install/use 13.5.2 side-by-side with 12.5. Allowing you to evaluate or use either app version if necessary.
Also a small correction in Greenlaw's post - "MP4 (MPEG4) is H.264". This should be "MP4 (MPEG4) is H.263" - which is at the root of the discussion regarding Browser use.
Moho 14.3 » Win 11 Pro 64GB » NVIDIA GTX 1080ti 11GB
Moho 14.3 » Mac mini 2012 8GB » macOS 10.15 Catalina
Tube: SimplSam
For anybody who doesn't know, ProRes 4444 is a super high-quality lossless format with an alpha channel. It's a movie format that's suitable for compositing if you don't want to use PNG image sequences. (That said, for a variety or reasons, I still think it's better to render image sequences for compositing.)
@strider2000, cool! I think you're going to like 13.5.2; it has a lot of improvements over 12.5 and many new features, most notably Vitruvian Bones and the new mesh tools and options. I love Vitruvian Bones--it essentially makes Victor's switchable sub-rig technique unnecessary. And I'm sure you've seen the new Create Smart Warp Layer by now--this new feature works like magic!
Also, Layered PSD imports is much smarter now. The new system reads layer names first, and then falls back to layer order and layer ID when there's a conflict. So if you're consistent about your layer naming conventions, the imported layers are less likely to break now when you add, merge or delete layers in Photoshop. I've had it crash on me a few times when merging layers in Photoshop that had already been imported to Moho, but when I reopened the file in Moho, the layer was correctly merged. To be fair, I was really trying to crash it. Under normal use, it so far seems pretty reliable and I'm thinking about committing to it for real work now. TBD.
Yeah I remember Victor's switchable sub-rig and I was playing with the mesh rig last night. So easy now I'll be interested to play with the psd updates. That is one thing that as been a little bit of a barrier to me working with bitmaps in the past.