
Warrior Scar and First Animated Comedy Images
Moderators: Víctor Paredes, Belgarath, slowtiger
Thanks bro.kellz5460 wrote:amazing stuff -you have the real talent
even the stills look like something from cartoon network
Yes, they look a bit like that, between disney channel, nick, CN, jetix and others i always have liked CN the most, its my favorite cartoon channel or at least it was, i dont like too much what they are showing nowadays.
I shot im working on right now.
I will try to make it look even more brutal

I will try to make it look even more brutal


Last edited by PARKER on Fri Mar 11, 2011 9:55 pm, edited 2 times in total.
- Víctor Paredes
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Nice work Parker, I only recommend you to work more on the white monster face. It looks always in total front, no matter the body acting. I think some tilt up and down would help to look less like a puppet face.
The snout movements should be higher and wider than the rest of the head, that would help to get a better 3d simulation.
The snout movements should be higher and wider than the rest of the head, that would help to get a better 3d simulation.






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Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
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New stuff
Hey Parker,
This looks great! But I have to ask,is this all original stuff? Are you using any images or animations as reference for your work or is this all you? If it is, it's amazing!
This looks great! But I have to ask,is this all original stuff? Are you using any images or animations as reference for your work or is this all you? If it is, it's amazing!
Practice random acts of kindness and senseless acts of beauty! Pause, consider, do! I dare you!
Re: New stuff
You cant simply get all the frames for your animations from your head so you should get references specially when you are starting, for example when you are a noob at animation you will need reference even for making a simple side view walk cycle, but of course you stop doing this when you are advanced even when it comes to make a front, 3/4 or back walk cycle.guyver93 wrote:Hey Parker,
This looks great! But I have to ask,is this all original stuff? Are you using any images or animations as reference for your work or is this all you? If it is, it's amazing!
I can do animation all by byself.
Must of the animation for this series, WS, is easy to make but i still need to get some references as well since im NOT an expert at animating FBF.
For exmaple i get references when making animation for liquids, in this case blood, of course i animated some scenes with blood by myself but i didint want the blood animation to look bad or just ok so i decided to get references.
You can watch a lot videos from the web so this is WAY easier nowadays and the most available video source for is for example youtube and
many others sites alike.
For the character desings i didint use any references at all, all came from my head and i made them from scratch in AS, the same wit the BGs but i looked at some images to get some ideas for the huts.
No, the flare was made using only AS.Vagabond wrote:Great flare! Was that imported from illustrator or something? I can't believe you're doing this fbf. It's looking amazing so far.
I animate this FBF using switch layers and of course i take advantage from the software using point interpolation but at the end i set all those points to Step so the animation doesnt look too smooth, like this i achive that the point animation to fit with the frame by frame one.
FBF is hard but fun and give me the result i want.
I just started working on the animation on saturday 5 but dont worry i already have made 51 seconds, i will have this ready soon
