Does that mean the hair doesn't really shrink and expand with scaling
but instead you're sliding one vector image on top of the other?
One of the problems I had with scaling on my head was to squeeze the eye small enough as the head turned.
After a certain amount of scaling things began to distort. That was a hinderance to a full 90 degree turn on my model.
I'll have to see if this new technique will help work that out. Fascinating idea! Great work! D.K. I'll be sure to stay tuned.
Hmmm... Maybe if I went to see a shrink.

EDIT: BTW I forgot to mention, the head I did was an Adobe Illustration vector import with LOTS of points.
So your rig can even handle a vector import without having to scale down the points. Great stuff! Keep it up.
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.Bob P