Just solved the stupid problem with my credit card and (slowoOoly) dowloadiiing! Trank you Vern for the new curves explanation! I think that, if it's like I imagine from your words and my AS experience, I'll love it! Do you think that now you can have a low point density curve without that little (but so ugly) curve deformatios in curve-point intersections??? Cause that is something I have been waiting for (so many) years!

Uf, although maybe I should test it to confirm before let out so much happy, so -->

(for now).
Lost Marble wrote:
It's a "layer function", and it's actually quite simple:
You can tell a layer to follow a path (some path that you have previously drawn in a separate layer). Then, there's an option that has always existed called "Rotate to follow path" (in the Layer Settings dialog). [...] Now it also takes into account the path that the layer is following.
Oh, just the rotation method that I imagined after posting, well I'm happy too!

Although a curve function instead would opened a lot of doors for "any" object path following, but really it could do the job depending of the situation so I'll have to test it before can take final conclusions. Oh! And thanks for that video

, that bend option seems perfect to make thigs propertly "tight" during pathing!? Again, can't wait to put (soon) my hands over it

Ah, of course... I can assume that you can modify/animate the curve and the follower will change dinamicaly, is't?
What more, what more... oh, yeah, now it's something personal, but THANK YOU very much for maintain my interest (to say something) so alive with all this incredible features and new hopes
EDIT: Downloadeeed!

(but at work

)
...