What's needed for a full character using smart bones

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heyvern
Posts: 7042
Joined: Fri Sep 02, 2005 4:49 am

Re: What's needed for a full character using smart bones

Post by heyvern »

Okay I uploaded a new version. Please download and replace the hm_flip_symmetrical_points_h script file.

mirror-points-and-flip-mirrored-points-menu-scripts

Once again, so sorry for the mix up. It should work exactly as shown in the video now (without the popup. I removed that "correctly"). I feel like an idiot. :oops:
petes80
Posts: 24
Joined: Mon Jan 06, 2014 9:49 pm

Re: What's needed for a full character using smart bones

Post by petes80 »

Haha don't beat yourself up, I've made many similar or worse mistakes when coding websites!

That's done it!....kind of. Now I think I need to re-watch your video as the result is not correct. However it is now doing something! I think the problem is probably now my end :)
petes80
Posts: 24
Joined: Mon Jan 06, 2014 9:49 pm

Re: What's needed for a full character using smart bones

Post by petes80 »

Hi Heyvern

I've sent you a PM as I'm having an issue getting it to do what I want. I'm pretty sure it's me doing it wrong but if you have time, can you take a quick look? Thanks so much for all your help :-D

Cheers
Pete
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