Water Tutorial

Have you come up with a good Moho trick? Need help solving an animation problem? Come on in.

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Lost Marble
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Post by Lost Marble »

Actually, in your file I do see the mask working when you play back the animation in the editing view. The problem is this:

In your vector layers, you have construction curves turned on all the time. Construction curves are the curves and points you draw to make your shapes that aren't visible in the final animation. Construction curves are not affected by masking, but the actual fill color of the bubbles is in fact masked properly.

Usually, I like to only see the construction curves for the layer I'm currently working with, not all of them. (This also speeds up the editing view.) To not show construction curves for other layers, turn off "Construction curves for new layers" in the Edit->Preferences dialog.

For layers that have already been created, you can turn off their construction curves using the "Current Layer" popup box at the bottom of the main editing window in Moho.
myfish
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Post by myfish »

wow, i didn't know that :oops:

It works fine now, thanks.

Onward then......
Toontoonz
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Post by Toontoonz »

Lost Marble:
That's it! Let's see what variations and improvements on this technique you can come up with.
Here´s my final experiment using the LM tutorial. I used the described LM technique in the cartoon word balloons of this animation.

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Click here to see the 3 sec, 1.Mb animation:
Woman Talking

LM threw down the challenge. Anybody else have some fun ideas for using this idea presented in the LM tutorial??? :D
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jorgy
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Post by jorgy »

Very nice. Did you again use acrylic paint then scanned into moho?
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bupaje
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Post by bupaje »

@Toontoonz - I like the way you've found several creative uses for the technique -thanks for sharing the examples.
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Toontoonz
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Post by Toontoonz »

With the woman talking animation, I thought why does it have to be waves of water or beeer bubbles or lava, why not just words flowing down paths? I was going to another one of her talking to another person and the words flow in one ear and out the other...as if the other person is not even listening.

I hope other people put up some ideas so we can see some other viewpoints on how to use of this masking and flowing particles technique.
Toontoonz
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Post by Toontoonz »

jorgy wrote:Very nice. Did you again use acrylic paint then scanned into moho?
Yes, the artwork is originally part of an acrylic painting I did. The artwork was scanned into Photoshop, then imported into Moho as .png files.
The text was made using the Moho text tool. The cartoon balloons done in Moho, too.
(Basically all I did to get this to work - the text flowing through the balloons was import the river layers from LM´s Moho file and modified them from water arrows and a river into Talk." text and the white cartoon balloons. I made one, then duplicated it with a few changes for the second Talk cartoon balloon.)
It probably took about 15 minutes to do the whole animation, counting making the woman´s .png lips in Photoshop to make her mouth move.
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jorgy
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Post by jorgy »

In my first animation,

http://www.lostmarble.com/forum/viewtopic.php?t=1969

I used particles a few times. As an example of something I think is a unique way of using particles, here is a bit from it:

http://www.putfile.com/media.php?n=Audrey-Disco

The circle reflections from the disco ball are particles (white circles with alpha), as well as the sparkles on the disco ball itself. It was actually fun to animate these two effects!
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Víctor Paredes
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Post by Víctor Paredes »

sometime ago, after this tutorial was published, i ask how to make a hose watering... now i found the answer.
thanks lostmarble! (and thanks bupaje for re put the link)
SjN
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Post by SjN »

Hi, for some reason I don't get the same results and I can't figure out why... some help please?
here's what I'v got

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Víctor Paredes
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Post by Víctor Paredes »

Follow path gives a new push to this technique. I can't make a more complete tutorial right now, but try this:
- Create a vector layer and draw a simple path of 3 points
- Create a particle layer and a vector layer inside. Draw a little circle on the vector layer
- Select the follow path tool and make the circle layer follow the path. 0% in frame 1 and 100% in frame 48
- Go to the particle layer proprieties and put 200 on particle count and particle preview, 48 on lifetime, 0.25 on source width and 0 on all the values below.
- Now you have water following a path. You can animate the path and even attach bones to it. Also, you can complement with more vector layers inside the particle layer, following the same process.

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