By the way, in my project I'm doing the lipsync before animating the whole body, so luckily I haven't problem with the position error.
Get position of a point after being affected by a bone
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wow. I'll be waiting for the new version 
By the way, in my project I'm doing the lipsync before animating the whole body, so luckily I haven't problem with the position error.
By the way, in my project I'm doing the lipsync before animating the whole body, so luckily I haven't problem with the position error.
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ponysmasher
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Sorry, my mistake. I thought it was you I mentioned the trick of going back and forward in the timeline in the script to force AS to update, but as it turns out it was in a different thread to Ramón. Must have just been a coincidence.ponysmasher wrote:It's already up. Just use one of the previous links in the thread.selgin wrote:wow. I'll be waiting for the new version
By the way, in my project I'm doing the lipsync before animating the whole body, so luckily I haven't problem with the position error.
Huh?Rudiger wrote: You're welcome.
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ponysmasher
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Oh, okay. I didn't see that thread but managed to figure it out myself. *pats self on back*Rudiger wrote: Sorry, my mistake. I thought it was you I mentioned the trick of going back and forward in the timeline in the script to force AS to update, but as it turns out it was in a different thread to Ramón. Must have just been a coincidence.