Achieving a "hand animated" look using bones

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Mikdog
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Post by Mikdog »

I'd also say animate @ 12 fps.
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Víctor Paredes
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Post by Víctor Paredes »

billamu wrote:As for reducing the effect of perfect animations through keyframes, like Dodgy said, interpolate using the Noisy setting.
a tip I just tried: adding a little noise to line width could help too.
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mkelley
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Post by mkelley »

This was referred to in another thread, but it has relevance here:

http://www.youtube.com/watch?v=gXOVOEv1GZs

There is also the white paper available on the guy's site where he describes in detail the formulas needed to calculate this.

In theory, at least, this could be applied in AS via Lua scripting. I have a small amount of interest in this and am exploring it as time permits.
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