@human, diangdev and heyvern:
The giraffe head turn is not perfect because it is not prepared for it. The shapes are correctly sort mathematically speaking. The problem is that the jaw is also the same shape than the neck bottom front part. Its average Z is near to your eyes than the chicks shapes. The chick shapes are so large in Z direction so they can do strange things (for example hide the eyebrows and show the jaw). The chick is "over" the eyebrow (speaking in terms of Z) and at the same time "below" the jaw. In fact that shape was designed to be below the eyebrow and over the jaw shape, but this is not possible every time if it is sooo large. It would work if the giraffe were designed to do it. As Vern said it would be better to divide the shape into two or more shapes.
@human: It is not in my plan to correct the video frame by frame. Really it could be properly achieved with this tool and no need of bitmap touching. Thanks for believe in this technique.
@heyvern: Yes you're right about that line code, please erase it. It was only a check out to be sure there is no lateral problems.
heyvern wrote:Remember when I was not totally enthusiastic about this "perfect 3D" approach? hee hee... you got me hooked now. Amazing stuff.
Thanks Vern, I'm also surprised about the potential of this stuff and hooked to it!.
I have to admit I am as excited about autorigging and autoshape ordering as the 3D aspect.
Another interesting thing. There are those who might think this is a bit "crazy" for a "2D" application. But over and over on this forum comparisons are made to other applications that have this type of "3D" solution "built in". Even AS itself has the ability to import actual 3D files. People have often asked for enhancements to 3D support in AS.
I don't see this type of thing as any different than any type of "3D" support in a 2D application. Actually what you are doing Genete is BETTER in my humble opinion than the 3D layer feature in AS. That's just my opinion of course. I never really even tried using the 3D layer stuff in AS... I don't have any apps to produce the files and I don't want to learn anything new at this point.
This stuff permit to the user put 2D models inside virtual 3D models. A 3D object (obj) with holes don't let you put a simple 2D shape inside. Sometime ago I tried to put a character inside a telephone cabinet. It was done using wings (a3D object) and I could not put the character inside. I needed to put the character inside a group of rotated vector layers. But it was very limited with the shape artwork (they were flat). Now I can do better things.
Thank you all for support me during the development. I want to come back to pure animation and stop scripting development for a while. It is VERY hooking and don't want me to be converted into a new Rasheed or Ramon López (*)... But hey! I don't forget that I know lua now!!
I only want to refine those scripts (3d rig automatic, 3Dgrid, and shape ordering scripts) to make them faster and strong coded (no holes). Then create some fun tutorials and dedicate to do my own animation projects...
Cheers!

-G
(*)
With the most respect to both persons for their contribution to this forum and thier high level brains..
