Search found 5 matches

by imattos
Thu Jul 09, 2026 8:12 pm
Forum: How Do I...?
Topic: IKs only working in an smart bones action but not mainline
Replies: 0
Views: 1015

IKs only working in an smart bones action but not mainline

Hello, I'm having a constraint consistency issue! I have wrist IK targets for a character that when a seemingly unrelated smart bone is rotated (head rotation) the arm bone does not follow the target, BUT it does follow it in literally any other action other than the mainline. How can this be? I've ...
by imattos
Wed Jun 24, 2026 10:48 am
Forum: How Do I...?
Topic: How to have proper shape keys when mixing actions
Replies: 2
Views: 1272

Re: How to have proper shape keys when mixing actions

Thank you so much for the response! I agree, I usually like to understand the basics approach or the non-script/plug-in way before I attempt savvier options. I've uploaded a video that hopefully can be an aid to my issue: https://youtu.be/H621occljco Just so I understand what you mean by X and Y cle...
by imattos
Tue Jun 23, 2026 9:27 pm
Forum: How Do I...?
Topic: How to have proper shape keys when mixing actions
Replies: 2
Views: 1272

How to have proper shape keys when mixing actions

Hello! I've got a head tilt and head turn action going both ways. I'd like to have my character's face look correct when mixing the controls. What is the technique for correcting the shapes? Does there need to be additional actions or do I keyframe on certain actions? My particular issue is that whe...
by imattos
Fri Jun 12, 2026 9:39 am
Forum: General Moho Discussion
Topic: IKs in Mainline not behaving like in Action
Replies: 3
Views: 2500

Re: IKs in Mainline not behaving like in Action

Thank you guys! I learned that apparently adding scale transforms to a bone that is targeting an IK can mess it up. I was trying to create foreshortening with the leg bones, but I'll find a way around it.
by imattos
Thu Jun 11, 2026 5:00 pm
Forum: General Moho Discussion
Topic: IKs in Mainline not behaving like in Action
Replies: 3
Views: 2500

IKs in Mainline not behaving like in Action

Hello! I've been on the Moho journey and have run into an issue that I'm having trouble troubleshooting. I can't figure out why the IKs for the Cat's left limbs (wrist and ankle) break at the end of the smart bone timeline. You can see it drifts away only in the Mainline, but not the action. In fact...