
Search found 61 matches
- Thu Apr 17, 2025 12:00 pm
- Forum: Share Your Work
- Topic: 2D rig moho | free download rig
- Replies: 3
- Views: 309
- Thu Apr 17, 2025 7:51 am
- Forum: Share Your Work
- Topic: 2D rig moho | free download rig
- Replies: 3
- Views: 309
2D rig moho | free download rig
One of the last rigs that I periodically make for free access publication
- Mon Mar 24, 2025 9:32 am
- Forum: General Moho Discussion
- Topic: Invincible animated TV series was made with Moho?
- Replies: 19
- Views: 9116
Re: Invincible animated TV series was made with Moho?
:shock: In addition, the engineering files of the North Korean Moho team are very complex, with each character split into one hundred layers. When you unfold the nested layers, you find that there are still one hundred layers inside, which is frustrating. But even worse, most of the moho tutorial p...
- Tue Mar 18, 2025 12:07 pm
- Forum: General Moho Discussion
- Topic: Invincible animated TV series was made with Moho?
- Replies: 19
- Views: 9116
Re: Invincible animated TV series was made with Moho?
:shock: In addition, the engineering files of the North Korean Moho team are very complex, with each character split into one hundred layers. When you unfold the nested layers, you find that there are still one hundred layers inside, which is frustrating. But even worse, most of the moho tutorial p...
- Fri Feb 21, 2025 7:41 am
- Forum: General Moho Discussion
- Topic: HOW WAS THIS RIGGED?
- Replies: 3
- Views: 4221
Re: HOW WAS THIS RIGGED?
This is not relevant right now, use the curver layer.
But if you're wondering exactly how it was done
There's a timecode stream here
https://www.youtube.com/live/yGbP5GxRla ... jsf&t=8851
But if you're wondering exactly how it was done
There's a timecode stream here
https://www.youtube.com/live/yGbP5GxRla ... jsf&t=8851
- Wed Feb 19, 2025 6:41 pm
- Forum: General Moho Discussion
- Topic: HOW WAS THIS RIGGED?
- Replies: 3
- Views: 4221
Re: HOW WAS THIS RIGGED?
Previously, this was done by following the path, but now it is not relevant.
Then we tried to implement a deformer by increasing the layer that follows the curve by a factor of 4 so that an analog of the current curver layer function would work as a deformer
Then we tried to implement a deformer by increasing the layer that follows the curve by a factor of 4 so that an analog of the current curver layer function would work as a deformer
- Thu Jun 27, 2024 2:33 pm
- Forum: General Moho Discussion
- Topic: The problem with transform bone 14.2 + fix
- Replies: 1
- Views: 2887
The problem with transform bone 14.2 + fix
In 14.2, a problem appeared, when pressing ctrl and clicking on the bone, a key remains, which is ignored by ctrl +z and rolls back the previous action as well. If someone needs it, here's a fix. You need to replace the tool in the program folder https://drive.google.com/file/d/1fYdS_Z29Zv-f_lZnB40d...
- Mon Jun 03, 2024 7:03 am
- Forum: General Moho Discussion
- Topic: No New layer Bug?
- Replies: 4
- Views: 1753
Re: No New layer Bug?
Does anyone else have an issue where you can't create a new vector layer unless you restart the program?.. It will let me make one new one,.. then after that, the option is greyed out until I restart (as well as many other types of layers. Thanks Yes, it happens that the buttons in the layers windo...
- Wed May 22, 2024 12:09 pm
- Forum: General Moho Discussion
- Topic: When rendering the moho file, a floating framerate is obtained.
- Replies: 1
- Views: 1155
When rendering the moho file, a floating framerate is obtained.
When rendering the moho file, a floating framerate is obtained.
It can be 25.52 frames
or 25.12
or 25.78
Different numbers, in short, whatever she wants.
What factor influences it is generally unclear
Does anyone have an understanding of how to solve this?
It can be 25.52 frames
or 25.12
or 25.78
Different numbers, in short, whatever she wants.
What factor influences it is generally unclear
Does anyone have an understanding of how to solve this?
- Fri May 17, 2024 8:49 am
- Forum: General Moho Discussion
- Topic: Layer effects in Action
- Replies: 9
- Views: 3323
Re: Layer effects in Action
I ran into a similar problem. I made a smartbone that disabled the shadow of a layer, and the keyframe appeared and worked on the smartaction but didn't have effect on the main timeline, so I had to animate it directly in the timeline for it to work. In theory, if you can animate something (create ...
- Fri May 17, 2024 8:48 am
- Forum: General Moho Discussion
- Topic: Layer effects in Action
- Replies: 9
- Views: 3323
Re: Layer effects in Action
BTW, lately, I've been using Liquid Shapes to shade vector drawings. Combined with Rai's Shapes Window, I can set up locks of hair with fairly detailed highlights, and because it's all vectors, the setup can be easily animated with bones, point animation, Curver, and/or Smart Bones. (Magnet tool is...
- Wed May 08, 2024 5:56 am
- Forum: General Moho Discussion
- Topic: Layer effects in Action
- Replies: 9
- Views: 3323
- Tue May 07, 2024 9:43 am
- Forum: General Moho Discussion
- Topic: Layer effects in Action
- Replies: 9
- Views: 3323
Re: Layer effects in Action
I'm asking because Harmony has the ability to do dynamic lighting and shadow management, which seems to me much more intuitive (albeit through nodes). And if you try to edit postprocessing in Moho, you need to climb into each layer, so it's interesting that you plan to do something in this direction...
- Wed May 01, 2024 10:58 pm
- Forum: Share Your Work
- Topic: Foot roll rig
- Replies: 8
- Views: 6233
Re: Foot roll rig
Hi Borchc, Wow! Lucky coincidence! I literally came back to this topic five minutes ago to watch the original video to see if I could reverse-engineer your setup, and in that time you posted the file! Thank you very much for sharing your file and tutorial video. I'll be studying this today. :D :oops:
- Wed May 01, 2024 4:18 pm
- Forum: General Moho Discussion
- Topic: Foot roll rig
- Replies: 1
- Views: 775