Search found 32 matches

by GHOSTYMPA
Wed Jan 28, 2026 6:27 am
Forum: Feature Request Discussions
Topic: Let child bones be scaled relative to parent
Replies: 7
Views: 781

Re: Let child bones be scaled relative to parent

Yes yes yes! I've requested this in the past also. Especially when setting (for example) the 'Head' bone of a character to Squash and Stretch, it should affect the child bones accordingly too. Otherwise it looks bad when scaling for more than a few nudges, which is a shame of a good feature. Im gla...
by GHOSTYMPA
Thu Jan 22, 2026 5:19 am
Forum: Feature Request Discussions
Topic: Let child bones be scaled relative to parent
Replies: 7
Views: 781

Let child bones be scaled relative to parent

I would love the ability to make bones parented to another bone scale in a way that makes sense, I think Blender does this. This would be distinct from "copy scale", as that would scale it relative to each bone. I would love a setting to treat the bone like any other layer bound to a bone ...
by GHOSTYMPA
Fri Jan 02, 2026 9:02 am
Forum: Feature Request Discussions
Topic: More adjustment options for variable stuff
Replies: 1
Views: 1312

More adjustment options for variable stuff

Could we be able to finely tune something like bone angle, position etc by holding down certain key combos like in Blender? This would be great. More specifically, something that adjusts values with fine detail. It is cool that i can change angle in increments of 5, 3 and 10 but something like 0.1 o...
by GHOSTYMPA
Sat Oct 25, 2025 12:01 pm
Forum: Feature Request Discussions
Topic: Various Feature Requests!
Replies: 4
Views: 9894

Re: Various Feature Requests!

Thats what i currently do. I would love to see it be natively supported though
Cause it creates a keyframe which can be troublesome, so I end up hiding the bone which I ideally dont wanna do
by GHOSTYMPA
Sat Oct 25, 2025 2:44 am
Forum: Feature Request Discussions
Topic: Various Feature Requests!
Replies: 4
Views: 9894

Various Feature Requests!

Here are a bunch of feature requests I have, I will explain them too! - AVIF Support This is not really too important, but it would be cool to be able to work with AVIF images in Moho cause I have to convert them to PNG otherwise - Change codec for MP4 export Not really too important. The codec Moho...
by GHOSTYMPA
Sun May 07, 2023 10:02 am
Forum: How Do I...?
Topic: Problem with Unity FBX import from Moho
Replies: 0
Views: 3524

Problem with Unity FBX import from Moho

I have been trying to use the FBX export from Moho to put animations into Unity, but whenever I import anything, it has an error for every sprite saying "Mesh [sprite name] has no normals. Recalculating normals." and I am not sure why this is. I have put the FBX importer script provided by...
by GHOSTYMPA
Thu Dec 29, 2022 1:56 pm
Forum: Scripting
Topic: How would I work with an xml texture atlas?
Replies: 1
Views: 1406

How would I work with an xml texture atlas?

I am trying to work out how to make a script that would get a sprite sheet and an xml file containing the coordinates, names, width and height of all sprites within it and create many sub images which are cropped automatically which would save me a lot of time. I usually have to manually use the cro...
by GHOSTYMPA
Fri Jun 03, 2022 12:37 pm
Forum: Feature Request Discussions
Topic: Naming duplicated layers when they are left and right
Replies: 3
Views: 14991

Naming duplicated layers when they are left and right

A small feature that I would find useful - if a layer's name ends with something like "left" or "l" it would be nice to have the duplicated layer name optionally have that changed to say "right" or "r" respectively. Not too much of a big feature but it would b...
by GHOSTYMPA
Tue May 24, 2022 1:04 pm
Forum: Feature Request Discussions
Topic: Gradient Dithering
Replies: 2
Views: 2090

Gradient Dithering

It would be so nice to have a dithering option for gradients if there isn't a way already. Whenever I use gradients the lines are really visible.
by GHOSTYMPA
Sat Apr 23, 2022 3:24 am
Forum: General Moho Discussion
Topic: How do I disable the bones changing size?
Replies: 15
Views: 8621

Re: How do I disable the bones changing size?

In the new Moho update, I noticed one of the features was that bones would get smaller as you zoom in. I personally do not like it because it makes them harder to use with the mouse. Is there any way I can turn it off? Bones don't get smaller as you zoom in, they mantain their thickness regardless ...
by GHOSTYMPA
Fri Apr 22, 2022 12:45 pm
Forum: General Moho Discussion
Topic: How do I disable the bones changing size?
Replies: 15
Views: 8621

How do I disable the bones changing size?

In the new Moho update, I noticed one of the features was that bones would get smaller as you zoom in. I personally do not like it because it makes them harder to use with the mouse. Is there any way I can turn it off?
by GHOSTYMPA
Tue Dec 21, 2021 6:37 am
Forum: Feature Request Discussions
Topic: Copy 1 axis in motion graph
Replies: 2
Views: 2737

Re: Copy 1 axis in motion graph

Very helpful, thanks!
by GHOSTYMPA
Tue Dec 21, 2021 6:15 am
Forum: Feature Request Discussions
Topic: Copy 1 axis in motion graph
Replies: 2
Views: 2737

Copy 1 axis in motion graph

It would be awesome if we could be able to copy one axis from the motion graph of bezier keyframes so we can transfer for example only the y axis or x axis or z axis
by GHOSTYMPA
Thu Sep 02, 2021 12:40 pm
Forum: Bug Discussions
Topic: Smart Warp Resets Crop on Images
Replies: 1
Views: 2451

Smart Warp Resets Crop on Images

If you set a smart warp layer for an image layer that has been cropped, it will reset the crop.