Search found 77 matches
- Tue Mar 03, 2026 10:06 pm
- Forum: Bug Discussions
- Topic: Complex Fill
- Replies: 9
- Views: 1214
Re: Complex Fill
Thanks, I'll split the path and try that. I had figured out the liquid shapes and done that but I don't know if that will lead to problems for the laser cutter or not so splitting will no doubt be the best option. It was just such a weird bug I figured I would post about it here since Im not on the ...
- Tue Mar 03, 2026 9:23 am
- Forum: Bug Discussions
- Topic: Complex Fill
- Replies: 9
- Views: 1214
Re: Complex Fill
Here is the file. I wanted it to be a solid Fill because I was sending it off to a laser engraver that needs black fills in an stl file. Confused as to why it is not working since I have never run into this issue in moho before. I have done a lot of complex fills over the years which is why I wonder...
- Mon Mar 02, 2026 11:13 pm
- Forum: Bug Discussions
- Topic: Complex Fill
- Replies: 9
- Views: 1214
Complex Fill
I have a shape I am trying to create a fill for and it is closed correctly, the fill shows the checker pattern in the right area as well when selected but when I click fill no fill is created. https://i.postimg.cc/DyFB6bxT/fill-shape.png Is there a limitation to the number of holes or something that...
- Wed Sep 13, 2023 1:39 pm
- Forum: General Moho Discussion
- Topic: Solved in 14?
- Replies: 7
- Views: 7235
Re: Solved in 14?
SimplSam - simply brilliant! . . . yet so obvious, why didn't I think of that? Anyways, downloaded the demo, same occurances. Worth a shot at least, thank you! Greenlaw - if you know of a fix to get 'all' windows to show up on the application display only I would be extremely grateful sir. For sure...
- Wed Sep 13, 2023 1:31 pm
- Forum: Feature Request Discussions
- Topic: Moho 14 Mask exclusion by shape.
- Replies: 0
- Views: 7463
Moho 14 Mask exclusion by shape.
First off... The new liquid shapes, overall, great new addition; However while playing around with some workflows and the new liquid shapes on characters and running into a few limitations I have a few thoughts and wonder if they make sense to anyone else. perhaps one of the devs might be able to co...
- Sat Aug 05, 2023 4:47 pm
- Forum: General Moho Discussion
- Topic: Moho Discord channel?
- Replies: 26
- Views: 63878
Re: Moho Discord channel?
For people who said the ToonFeed Link that Chucky and I had expired here is a new link to that Discord.
If you need any help reach out to me David McInnis or Choolz (Chucky) in the discord.
https://discord.gg/MfXenUQuqs
If you need any help reach out to me David McInnis or Choolz (Chucky) in the discord.
https://discord.gg/MfXenUQuqs
- Fri Jun 17, 2022 1:33 pm
- Forum: Feature Request Discussions
- Topic: Fonts selection.
- Replies: 6
- Views: 4346
Fonts selection.
Would love to be able to use the arrow keys or mouse wheel when scrolling through the list of fonts looking for fonts. Right now you need to click them all one at a time and that gets tedious really fast.
- Fri Jun 17, 2022 1:30 pm
- Forum: General Moho Discussion
- Topic: Layers Timeline
- Replies: 8
- Views: 4216
Layers Timeline
Is there a way to bulk enable a selected layers to be show in timeline rather then clicking the check one layer at a time?
- Sun May 01, 2022 8:56 am
- Forum: Bug Discussions
- Topic: Drawing Off Frame Zero
- Replies: 7
- Views: 7553
Re: Drawing Off Frame Zero
It's the expected behavior. Outside frame zero, drawing tools can't work properly if the vector layer is affected by bones' animation. You can bind the vector layer to a specific bone to get what you are expecting. If I want to draw on a non zero frame to say add a detail to a rig or add a hand in ...
- Sun May 01, 2022 8:52 am
- Forum: Bug Discussions
- Topic: Drawing Off Frame Zero
- Replies: 7
- Views: 7553
Re: Drawing Off Frame Zero
Wow, that's really weird, but I'm not seeing this issue at all here. Are you using a Wacom pen? I understand some work was done to solve a different Wacom issue so maybe something got broken? I normally work with a mouse in Moho but let me check...I'm back...no, Wacom pen here isn't doing that eith...
- Sun May 01, 2022 7:32 am
- Forum: Bug Discussions
- Topic: Drawing Off Frame Zero
- Replies: 7
- Views: 7553
Drawing Off Frame Zero
Still not back on beta team for some reason so I'll post here. :( There is a bug in 13.5.4 when drawing frames other than on zero when you add a single point it auto adds a second offset point in odd places or if you use the pencil it draws offset. The offset seems to increase when moving farther fr...
- Fri Mar 18, 2022 11:22 am
- Forum: General Moho Discussion
- Topic: Transferring rigs from one file to another
- Replies: 51
- Views: 21722
Re: Transferring rigs from one file to another
It would be great to consolidate controls and bones on a controls layer so you could make modular parts. But also just being able to merge bone layers without breaking their associations would be good. That way if you have a few different parts that make a character or some basic parts templated out...
- Thu Mar 10, 2022 3:58 am
- Forum: Feature Request Discussions
- Topic: Control Shapes
- Replies: 0
- Views: 7674
Control Shapes
CONTROL SHAPES (INTERACTABLE SHAPES XY CONTROLLER) https://cdn.discordapp.com/attachments/595512097891287041/951446742514147328/AGk0z-MQBXRVP8aSlhhc2YGlOagnm8POFQEi7W5BhTJ8voqFcRgH5cNBIGp84KgxVip1SpKLebTIMY16ZLisayJvm_3t6d3PvgnPMHiJbTMs1269.png Going to try to describe a feature to you that I think...
- Wed Oct 20, 2021 8:46 pm
- Forum: Feature Request Discussions
- Topic: Spit Shapes
- Replies: 2
- Views: 4856
Spit Shapes
Would love to see a hotkey to split selected points or shapes to a new layer with a name prompt. Very basic, like if you build a face on a single layer but decide you want to split the eyes into seperate layers for rigging you enter a hot key or press a button, type a name, and it cuts the points to...
- Wed May 12, 2021 8:58 am
- Forum: Feature Request Discussions
- Topic: Any chance of a UI overhaul?
- Replies: 29
- Views: 30425
Re: Any chance of a UI overhaul?
I rather wish rightclick scrubbing on the timeline zoomed in and out smoothly rather then moving the start point around.