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Anoying Z-Axis problem

Posted: Sat Apr 16, 2016 2:11 pm
by Noisefever
Hi!

It happens that I draw and animate a scene to the end before I animate the camera. And then I realise there are layers that are on another Z-axis as they should.
Now I have to correct EVERY keyframe. Thats very frustrating and kills much of the fun with animating. Is there a trick to correct the Z-Axis vor all keyframes at once?

Thank you!

Re: Anoying Z-Axis problem

Posted: Sat Apr 16, 2016 2:14 pm
by slowtiger
I'm not aware of any method, but I think it should be possible to script this. Search and ask in the script forum.

Re: Anoying Z-Axis problem

Posted: Sat Apr 16, 2016 2:16 pm
by Noisefever
okay, will do.
Thank you!

Re: Anoying Z-Axis problem

Posted: Sat Apr 16, 2016 5:37 pm
by synthsin75
If the layers don't have animated layer transformations, relative keyframing or shift+alt translate may work.

Re: Anoying Z-Axis problem

Posted: Tue Apr 19, 2016 7:53 pm
by Noisefever
Of course they have, that was the problem ;) but relative keyframing works anyway. I hadn't realised that. I was helped out in another thread but your idea was right. So: thank you too!