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Finally imported obj file into MOHO... now what?
Posted: Thu Nov 03, 2005 12:06 am
by T
I've wrestled with the problem of getting objects I create in my trusty 3d (3dee) program Imagine into MOHO, and I've finally done it...
The question I have now is, what do I do with it? (besides orbit workspace and say "oooh")
The manual mentions this stuff, but doesn't really go into any working detail (unless I have missed it... again).
Has anyone posted any notes or tutorials on working with 3d (3dee) objects in MOHO?
(I'm only asking because I can't search forums with "3d"... it's too small to be treated as a keyword... which is why I sprinkled 3dee throughout).
Posted: Thu Nov 03, 2005 7:46 pm
by T
For now, nevermind, "slow" response on the forum has made me (thankfully) experiment on my own and it's paying off.
Basically, I had to run back through the depth sorting and 3d (3dee) tutorials built into Moho, and I'm now trying to incorporate them into my process for the 3d object I imported.
Posted: Thu Nov 03, 2005 11:24 pm
by 7feet
Bones in 3D objects can be fun. I recently imported a 3d model of a skeleton (actually broken up into a number of parts), and inserted the parts into a few interconnected bone layers that could then be rotated aound in 3D space. It was a little sluggish, but got me the look I wanted (slightly cartoony visual effect for compositing in a film I was working on).
Posted: Fri Nov 04, 2005 9:01 pm
by mr. blaaa
7feet wrote:It was a little sluggish, but got me the look I wanted (slightly cartoony visual effect for compositing in a film I was working on).
When it is final can we take a look at it, sounds really interesting!
Posted: Fri Nov 04, 2005 11:50 pm
by bupaje
I used it following LM's answer to a question on casting shadows on an object
http://www.lostmarble.com/forum/viewtopic.php?t=553 at the bottom you will see a mov file. You can use this idea to put say a texture off branch shadows or a monster etc on a sphere and 'cast' it on a flat object and I feel the distortion caused by the curve of the sphere can make these certain shadows look better. I guess you might even do something similar to fake reflecting on an object by texturing a sphere with an image of your scene -like a cityscape.